Dual World Apocalypse: My Harem Gives Me 10x Rewards
Chapter 36: Step 36 to Greatness: Automation Is Possible, Even In A Primitive World
- Chapter 67: [Weekly Bonus - 5/6] Step 67 to Greatness: Unusual Peace Usually Means Something Is Wrong
- Chapter 66: Step 66 to Greatness: Size Doesn’t Matter In Everything
- Chapter 65: Step 65 to Greatness: Great Civilizations Are Build Upon Washrooms
- Chapter 64: [Weekly Bonus - 4/6] Step 64 to Greatness: Not All Good Things Belong To You
- Chapter 63: Step 63 to Greatness: Complete The Advancement Quest, One Task At A Time.
- Chapter 62: Step 62 to Greatness: To Tame Rowdy Children, You Must Talk To Their Parent
- Chapter 61: Step 61 to Greatness: When A Stranger Comes Without Knocking (Day 5 Settlement)
- Chapter 60: Step 60 to Greatness: Mating Isn’t The Only Way That Leads To Pleasure (R-18)
- Chapter 59: [Weekly Bonus - 3/6] Step 59 to Greatness: Eating Good Leads To Better Ideas
- Chapter 58: Step 58 to Greatness: A Home Worth Joining
- Chapter 57: Step 57 to Greatness: Midas Touch Is A Real Thing!
- Chapter 56: [Weekly Bonus - 2/6] Step 56 to Greatness: Don’t Take Disrespect From Anybody, Not Even Wild Boars
- Chapter 55: Step 55 to Greatness: You Mustn’t Take Advantage of Someone, But Don’t turn Them Away Either
- Chapter 54: Step 54 to Greatness: Don’t Go Around Recruiting People Without Thinking
- Chapter 53: [Weekly Bonus - 1/6] Step 53 to Greatness: Never Kill Something Before Understanding It
- Chapter 52: Step 52 to Greatness: Even Monsters Evolve With Time
- Chapter 51: Step 51 to Greatness: It Is Wise To Let Fools Weed The Field
- Chapter 50: Step 50 to Greatness: Securing Basic Resource Is A Must For Survival
- Chapter 49: Step 49 to Greatness: Things Don’t Have To Be Trash To Be Discarded
- Chapter 48: Step 48 to Greatness: Perverts Exist, Even In Primitive Apocalypse
- Chapter 47: Step 47 to Greatness: Sown Seeds Must Sprout
- Chapter 46: Step 46 to Greatness: Targeting The Boss Isn’t Always The Right Choice
- Chapter 45: Step 45 to Greatness: Fences Are Meant To Be Climbed
- Chapter 44: Step 44 to Greatness: The Rewards Aren’t Worth Much If You Can’t Use Them
- Chapter 43: Step 43 to Greatness: Farming Brings a Sense of Novelty
- Chapter 42: Step 42 to Greatness: Even Rotten Fruit Has Value
- Chapter 41: Step 41 to Greatness: Gambling In Primitive World
- Chapter 40: Step 40 to Greatness: Your Ancestors Can Backpaddle At Any Time
- Chapter 39: [Bonus - ] Step 39 to Greatness: Strike First, Strike Hard, No Mercy!
- Chapter 38: Step 38 to Greatness: Nothing Is For Free In Any World
- Chapter 37: Step 37 to Greatness: One Must Trust Intel Over Prophecies, What Could Go Wrong?
- Chapter 36: Step 36 to Greatness: Automation Is Possible, Even In A Primitive World
- Chapter 35: Step 35 to Greatness: Invisible Enemies Must Also Be Defeated
- Chapter 34: Step 34 to Greatness: Cards Can Be Used In Ways Other Than Intended (R-18)
- Chapter 33: Step 33 to Greatness: Hard Work With Results Is Always Rewarded
- Chapter 32: Step 32 to Greatness: Building a Civilization Requires Job Specialization
- Chapter 31: Step 31 to Greatness: Having Salt Is Essential To Carry The Tribe
- Chapter 30: Step 30 to Greatness: Every Exploit Has Limitations
- Chapter 29: Step 29 to Greatness: Sharing Is Caring
- Chapter 28: Step 28 to Greatness: Remember, Sometimes The System Chooses Others
- Chapter 27: Step 27 to Greatness: One Cannot Exploit The System Without Necessary Skills
- Chapter 26: Step 26 to Greatness: One Must Protect Their Home, Not Abandon It
- Chapter 25: Step 25 to Greatness: Turn Your Failures Into Opportunities
- Chapter 24: Step 24 to Greatness: Even Primitive Women Suffer From Puppy Fever
- Chapter 23: Step 23 to Greatness: Practice Makes Your Skills Perfect
- Chapter 22: [Bonus - ] Step 22 to Greatness: One Must Reap Rewards After Sowing Seeds
- Chapter 21: Step 21 to Greatness: Remember, Your Ancestors Wants The Best For You (Second Day Settlement)
- Chapter 20: Step 20 to Greatness: Must Cook A Gourmet Meal For The Ladies
- Chapter 19: Step 19 to Greatness: One Must Prepare The Field Before Plowing it (R-18)
- Chapter 18: Step 18 to Greatness: Plow The Soil At The Right Time (Soft R-18)
- Chapter 17: Step 17 to Greatness: Follow The Tribe’s Customs
- Chapter 16: Step 16 to Greatness: Understand That You Can’t Understand Women
- Chapter 15: Step 15 to Greatness: Don’t Waste Free Exp
- Chapter 14: Step 14 to Greatness: Understand That Blessings Can Backfire
- Chapter 13: Step 13 to Greatness: Use Modern Resources to Win Them Over
- Chapter 12: Step 12 to Greatness: To Win Over People, One Must Improve their Standing First
- Chapter 11: Step 11 to Greatness: Girls Like ’Em Big
- Chapter 10: Step 10 to Greatness: Gear-up Before the Hunt
- Chapter 9: Step 9 to Greatness: Learn to Appreciate Daily Settlement
- Chapter 8: Step 8 to Greatness: Learn To Read Contracts Carefully
- Chapter 7: Step 7 to Greatness: Join A Tribe
- Chapter 6: Step 6 to Greatness: Learn To Appreciate Raw Beauty
- Chapter 5: Step 5 to Greatness: Remember, Reading Too Many Notifications Can Knock You Out
- Chapter 4: Step 4 to Greatness: Learn About Your Skills
- Chapter 3: Step 3 to Greatness: Surviving in A Strange World
- Chapter 2: Step 2 to Greatness: Listen To Your Ancestors
- Chapter 1: Step 1 to Greatness: Wrongful Termination
After waging war against the invisible germs, the tribe retreated to the settlement. Sera had brought back the first batch of clay to test her pot-making skills. 𝕗𝐫𝐞𝕖𝕨𝐞𝗯𝚗𝕠𝘃𝐞𝚕.𝐜𝗼𝚖
As for the rest of the tribe, they were mastering the spear under Mika’s eagle eyes. Adrian had given all of them a spear mastery skill book to refer to while practicing.
Naturally, they couldn’t understand what was written in it. However, much like Mika, they could see the images and learn by copying her.
After getting the combat class system, it seemed Mika could understand English a bit. Hence, her understanding of the spear skyrocketed.
He also gave them two enhancement cards each. Amika only got one since he already used one on her last night.
The preparations for the upcoming battle with Juan’s group and the other tribe was going well.
"Now that Mika is busy training them, I got nothing to do," Adrian mumbled, sitting at the doorstep of the longhouse.
He had planned to take Mika along to farm slimes. That way, she would benefit from the 10x blessing and level up faster.
Mika, on the other hand, declined to do it when they got back. It seemed his words about the tribe needing her teaching skills had gotten her a bit too fired up.
In her words, she would teach the rest a few moves to practice before hunting slimes. But looking at her now, it was clear she had no intention of stopping at ’few’ moves.
With a sigh, Adrian opened his inventory and, as usual, began sorting through the cards he had.
"Oh, the watchtowers. I completely forgot about them!" Adrian smacked his head, taking out the common structure card.
xxx
Item: Watchtower
Type: Structure
Grade: Basic (White)
Durability: 180/180
Height: 4 meters
Structure Stats:
⬩ Detection radius: 80 m
⬩ Occupant capacity: 1
⬩ Combat platform: Unavailable
⬩ Companion post: Unavailable
⬩ Weather resistance: None
⬩ Visibility to enemies: High
Passive Skills:
⬩ Elevated: The occupant can detect any unfamiliar movement within an 80 m radius.
⬩ Warning Bell: A large bell comes attached with the tower. The occupant can use this bell to alert the settlement as needed.
Warnings:
The tower does not provide any protection in harsh weather. The top is left open, and the occupant can get attacked at any time.
xxx
"Useless."
That was the only thing Adrian could say about the tower. It was an insult to even call it a tower, considering it was a wooden platform on top of four pillars. One misstep and the occupant would go tumbling down, resulting in unnecessary injuries.
"Just four meters high. If Nixa stood on Mika’s shoulder, they would be taller than this so-called tower."
Adrian often had reservations about combining cards now, but the tower wasn’t one of them. He immediately combined the card to get a [Reinforced Watchtower].
This tower was much better than the previous one. Its height increased to 6 meters, and the detection range was up to 140 meters. It even had railings and curtains made of hide and vines that acted as windbreakers.
"A combat platform as well," Adrian nodded. "If anyone masters the bow, I can station them on the tower."
Yet, it wasn’t quite what Adrian was looking for, so he combined the cards again.
"Tower height ten meters, detection range two hundred and twenty meters. Nice. Nice. What about the abilities? Tsk, still no active abilities."
In addition to the previous abilities, now the tower had a ’nest’ for a companion next to the platform and a ’doghouse’ under the four reinforced pillars.
"...I have combined it so far, might as well continue."
xxx
Item: Sentinel Bell Tower
Type: Autonomous Structure
Grade: Epic (Purple)
Durability: 1,000/1,000 (Loses 1 durability every 12 hours while active. Durability loss doubles during alert state.)
Height: 14 meters
Structure Stats:
⬩ Detection radius: 360 m
⬩ Occupant capacity: 0 (Autonomous structure. Doesn’t need active human input.)
⬩ Alert radius: 500 meters
⬩ Threat Recognition: Basic
⬩ Visibility to enemies: High
Passive Skills:
⬩ Autonomous Structure: The Sentinel Tower operates fully without an occupant. Detects targets independently, 24 hours a day.
⬩ Conflict deterrent: Any creature that gets detected by the tower has a 20% chance to flee instead of engaging again.
⬩ Guardian Bell: Upon detecting a threat, the tower automatically rings its bell. Different bell patterns indicate different threats:
• One long ring → Unknown movement detected
• Two short rings → Beast detected
• Three short rings → Multiple intruders detected
• Continuous ringing → Settlement breached
⬩ Directional Warning: The tower subtly shifts and rings toward the direction of danger, allowing residents to determine where enemies are approaching from.
⬩ Settlement Registry: New residents, pets, recruited units automatically get registered.
Active Skills:
⬩ Last Witness: The tower records the appearance and direction of the detected threat and automatically hands over crucial data such as the number of intruders, direction of approach, threat assessment, and time passed since detection to the owner.
xxx
Adrian thought he had gotten used to the epic-grade structures having broken abilities. However, this wasn’t like them. It was helpful, especially at night, but it wasn’t ’broken’.
The only thing that surprised him was the automation. They were living in a primitive world, yet somehow he had access to an autonomous structure?
"Wait, why am I questioning it? The fire pit is more or less automated as well, and so is the crafting table. Compared to the tower, they are way too op!"
As soon as he said that, a notification popped up.
[The tower cannot distinguish between friend and foe, only residents and non-residents. The tower would alert the tribe and mark any non-resident spotted regardless of whether it is human or not.]
Adrian thought for a moment and nodded. It wasn’t that big of a deal. After all, it shouldn’t be a problem as long as the tower gets ’trained’ quickly. It would be annoying if it kept alerting them every time an animal came into its range.
"No matter what, this tower would be an asset to the tribe! I can put it right in the middle of the camp to cover the entire settlement."
Adrian took out the purple [Sentinel Tower] card and walked to the middle of the settlement. He chose a good spot where it could overlook the forest and protect the entire settlement.
The card glowed brightly before shattering into purple light. The earth rumbled as a massive structure began rising from the spot. In a couple of seconds, the imposing tower greeted the settlement it was bound to protect.
The shadow of the tall tower stretched across the ground and fell directly over the women who were training with their spears.
Mika was the first to notice. She stopped mid-instruction and looked up with wide eyes. The other women also froze, staring at the giant structure that had suddenly appeared out of nowhere.
"What... is that?" she whispered, gripping her spear tightly.
"Male! Something appeared inside the settlement!" Amika yelled, hurrying past the longhouse to see Adrian was standing under the strange structure.
He didn’t need to explain what it was. The moment the women saw him, they knew he had blessed them with another gift, and that was enough for them.
[Tribe’s favorability towards you has increased.]
[Current favorability: 129/150 points]
[Current Standing: Honored Member]
"Off you go now," Adrian said, shooing them off. "Keep practicing with your spears. No need to stop training for every little thing."
***
Author’s note: I’m including a map of the settlement: here. Please view it in the paragraph comment section or you can join the discord server to check it. Thanks!
- Chapter 67: [Weekly Bonus - 5/6] Step 67 to Greatness: Unusual Peace Usually Means Something Is Wrong
- Chapter 66: Step 66 to Greatness: Size Doesn’t Matter In Everything
- Chapter 65: Step 65 to Greatness: Great Civilizations Are Build Upon Washrooms
- Chapter 64: [Weekly Bonus - 4/6] Step 64 to Greatness: Not All Good Things Belong To You
- Chapter 63: Step 63 to Greatness: Complete The Advancement Quest, One Task At A Time.
- Chapter 62: Step 62 to Greatness: To Tame Rowdy Children, You Must Talk To Their Parent
- Chapter 61: Step 61 to Greatness: When A Stranger Comes Without Knocking (Day 5 Settlement)
- Chapter 60: Step 60 to Greatness: Mating Isn’t The Only Way That Leads To Pleasure (R-18)
- Chapter 59: [Weekly Bonus - 3/6] Step 59 to Greatness: Eating Good Leads To Better Ideas
- Chapter 58: Step 58 to Greatness: A Home Worth Joining
- Chapter 57: Step 57 to Greatness: Midas Touch Is A Real Thing!
- Chapter 56: [Weekly Bonus - 2/6] Step 56 to Greatness: Don’t Take Disrespect From Anybody, Not Even Wild Boars
- Chapter 55: Step 55 to Greatness: You Mustn’t Take Advantage of Someone, But Don’t turn Them Away Either
- Chapter 54: Step 54 to Greatness: Don’t Go Around Recruiting People Without Thinking
- Chapter 53: [Weekly Bonus - 1/6] Step 53 to Greatness: Never Kill Something Before Understanding It
- Chapter 52: Step 52 to Greatness: Even Monsters Evolve With Time
- Chapter 51: Step 51 to Greatness: It Is Wise To Let Fools Weed The Field
- Chapter 50: Step 50 to Greatness: Securing Basic Resource Is A Must For Survival
- Chapter 49: Step 49 to Greatness: Things Don’t Have To Be Trash To Be Discarded
- Chapter 48: Step 48 to Greatness: Perverts Exist, Even In Primitive Apocalypse
- Chapter 47: Step 47 to Greatness: Sown Seeds Must Sprout
- Chapter 46: Step 46 to Greatness: Targeting The Boss Isn’t Always The Right Choice
- Chapter 45: Step 45 to Greatness: Fences Are Meant To Be Climbed
- Chapter 44: Step 44 to Greatness: The Rewards Aren’t Worth Much If You Can’t Use Them
- Chapter 43: Step 43 to Greatness: Farming Brings a Sense of Novelty
- Chapter 42: Step 42 to Greatness: Even Rotten Fruit Has Value
- Chapter 41: Step 41 to Greatness: Gambling In Primitive World
- Chapter 40: Step 40 to Greatness: Your Ancestors Can Backpaddle At Any Time
- Chapter 39: [Bonus - ] Step 39 to Greatness: Strike First, Strike Hard, No Mercy!
- Chapter 38: Step 38 to Greatness: Nothing Is For Free In Any World
- Chapter 37: Step 37 to Greatness: One Must Trust Intel Over Prophecies, What Could Go Wrong?
- Chapter 36: Step 36 to Greatness: Automation Is Possible, Even In A Primitive World
- Chapter 35: Step 35 to Greatness: Invisible Enemies Must Also Be Defeated
- Chapter 34: Step 34 to Greatness: Cards Can Be Used In Ways Other Than Intended (R-18)
- Chapter 33: Step 33 to Greatness: Hard Work With Results Is Always Rewarded
- Chapter 32: Step 32 to Greatness: Building a Civilization Requires Job Specialization
- Chapter 31: Step 31 to Greatness: Having Salt Is Essential To Carry The Tribe
- Chapter 30: Step 30 to Greatness: Every Exploit Has Limitations
- Chapter 29: Step 29 to Greatness: Sharing Is Caring
- Chapter 28: Step 28 to Greatness: Remember, Sometimes The System Chooses Others
- Chapter 27: Step 27 to Greatness: One Cannot Exploit The System Without Necessary Skills
- Chapter 26: Step 26 to Greatness: One Must Protect Their Home, Not Abandon It
- Chapter 25: Step 25 to Greatness: Turn Your Failures Into Opportunities
- Chapter 24: Step 24 to Greatness: Even Primitive Women Suffer From Puppy Fever
- Chapter 23: Step 23 to Greatness: Practice Makes Your Skills Perfect
- Chapter 22: [Bonus - ] Step 22 to Greatness: One Must Reap Rewards After Sowing Seeds
- Chapter 21: Step 21 to Greatness: Remember, Your Ancestors Wants The Best For You (Second Day Settlement)
- Chapter 20: Step 20 to Greatness: Must Cook A Gourmet Meal For The Ladies
- Chapter 19: Step 19 to Greatness: One Must Prepare The Field Before Plowing it (R-18)
- Chapter 18: Step 18 to Greatness: Plow The Soil At The Right Time (Soft R-18)
- Chapter 17: Step 17 to Greatness: Follow The Tribe’s Customs
- Chapter 16: Step 16 to Greatness: Understand That You Can’t Understand Women
- Chapter 15: Step 15 to Greatness: Don’t Waste Free Exp
- Chapter 14: Step 14 to Greatness: Understand That Blessings Can Backfire
- Chapter 13: Step 13 to Greatness: Use Modern Resources to Win Them Over
- Chapter 12: Step 12 to Greatness: To Win Over People, One Must Improve their Standing First
- Chapter 11: Step 11 to Greatness: Girls Like ’Em Big
- Chapter 10: Step 10 to Greatness: Gear-up Before the Hunt
- Chapter 9: Step 9 to Greatness: Learn to Appreciate Daily Settlement
- Chapter 8: Step 8 to Greatness: Learn To Read Contracts Carefully
- Chapter 7: Step 7 to Greatness: Join A Tribe
- Chapter 6: Step 6 to Greatness: Learn To Appreciate Raw Beauty
- Chapter 5: Step 5 to Greatness: Remember, Reading Too Many Notifications Can Knock You Out
- Chapter 4: Step 4 to Greatness: Learn About Your Skills
- Chapter 3: Step 3 to Greatness: Surviving in A Strange World
- Chapter 2: Step 2 to Greatness: Listen To Your Ancestors
- Chapter 1: Step 1 to Greatness: Wrongful Termination
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