Monster Breeder

46. The Loadout

Chapter 46

After considering all my options, I have to go with finding Gale. She’s my best ticket home. Bruke and the Wolf Lord guard the pass between Charlatan Forest and the Eastern Desert. The Kraken’s territory abuts the cliffs to the west. And who knows how long it’ll take to work my way through the forest directly.


Flying is how I got here. Flying is how I’ll get home.


As for taking a shortcut…


*Avian Marks – One*


Harpy Sight


Harpy Wings


Harpy Tailfeathers


Harpy Talons


Harpy Lightweight


Harpy Air Magic


* Selected Harpy Sight!*


I select Sight and keep Lightweight. If my understanding is correct, an average Harpy possesses all six of these abilities. I’d place a wager that safe, efficient flight requires at least three, if not five, or all six of those marks.


Lightweight to reduce their weight.


Wings to create lift and propel them.


Tailfeathers for steering.


Sight to see where they’re going to land.


Talons to stick the landing.


Air Magic for additional control and propulsion, maybe?


Taking Lightweight, Wings, and a prayer before attempting to make it over Charlatan Forest on my own would be suicide. Using my Slime Mutability to transfer a mark or two over to Avian would be foolhardy as well. While I could use Slime Malleability to refund my Wings to arms in case of a fight, I’d still be spending a lot of resources that could be used more efficiently. That, and I could get stuck in the middle of the Forest all night waiting for my marks to refresh at dawn the next day to reselect my wings and fly out.


The bottom line is that I need more marks.


*Slime Marks – None*


Slime Constitution


Slime Core


Slime Constitution (Jellyfish, Fuzzy)


Slime Malleability


Slime Malleability (Jellyfish, Fuzzy)


Slime Mutability


Slime Amalgamation


Slime Mutability (Jellyfish, Fuzzy)


Slime Hair / Legs / Arms


Jellyfish Slime Tentacles


Fuzzy Slime Flesh Shaping


Fuzzy Slime Fur


There are a ton of tempting options on display now.


During the golden hour of sunrise, I can manipulate my spent marks a bit. I could potentially refund Malleability to purchase second-tier Jellyfish Slime Mutability. I wonder if that lets me transfer a total of two marks to another type or an additional two marks on top of the one from the first-tier ability?


Amalgamation could be good, but I’ve got no clue what it does. All the more reason to pick it and find out…


However, I have a feeling this will be a day for combat. While I’m not going to pick a fight, climbing Harpy Mountain is sure to get me plenty of unwanted attention. For that reason, I’m going on the defensive.


I decide to refund Mutability and Malleability.


*Selected Slime Core!*


*Selected Jellyfish Slime Constitution!*


I don’t feel any different, so I then refund the first-tier Slime Constitution the same way I did Goblin Stature a few minutes ago (golden hour for the win), giving me another mark to spend. I’ll keep it in my back pocket in case I need to alter my build later.


Slime Constitution saved my bacon when I took a hit from Peter the Bunny Patron yesterday, so upgrading it to second-tier is a no-brainer.


If Slime Core does what I think, it’s totally busted. At the same time, I hope I never have to test the theory (who am I kidding?).


*Canine Marks – One*


Wolf Nose


Wolf Nose (Dire, Cinder)


Wolf Lord’s Nose


Wolf Claws


Wolf Claws (Dire, Cinder)


Wolf Lord’s Claws


Wolf Tail


Wolf Tail (Dire, Cinder)


Wolf Lord’s Tail


Wolf Legs


Wolf Rush


Wolf Legs (Dire, Cinder)


Cinderwolf Rush


Wolf Lord’s Legs


Wolf Jaws


Wolf Jaws (Dire, Cinder)


Wolf Lord’s Jaws


Cinderwolf Ember Magic


Wolf Cock


Wolf Cock (Dire, Cinder)


Wolf Lord’s Cock


I’m obviously keeping Ember Magic and Wolf Rush. Wolf Nose, too, is hard to let go of. I might stumble across Megan’s trail and, though I promised Cottontail I’d search for her sister starting tomorrow, I couldn’t forgive myself if she got hurt because I didn’t have the ability equipped to recognize her scent. After rescuing her from a mind-controlled Dura, I imprinted her smell into my brain because she was especially cute, not realizing her connection to my lover at the time.


I already refunded Wolf Tail (the minor boost to balance a tail gives me isn’t worth an entire mark IMO) and pocketed the mark. Unfortunately, even if I refunded Wolf Rush, I need one more free mark to go Wolf Legs>>Cinderwolf Legs>>Cinderwolf Rush (according to the ability tree, Wolf Rush doesn’t qualify me for an upgrade on its own).


If I desperately need a boost today, I’ll reluctantly select Wolf Jaws. There might be a hidden ability behind it that I could use Slime Mutability to pick up.


Otherwise, I’ll save the mark for a special present to Gabby she’s been patiently waiting for… (Hint, it starts with ‘Wolf’ and ends with ‘Cock’)


*Goblinoid Marks – One*


Goblin Ears


Goblinoid Ears (Apprentice, Hob, Orc)


Goblin Gut


Goblinoid Gut (Apprentice, Hob, Orc)


Goblin Nails


Hobgoblin Nails


Goblin Stature


Hobgoblin Stature


Orc Stature


Orc Strength


Goblin Cock


Goblinoid Cock (Hob, Orc)


Goblin Apprentice Fast Learner


Goblin Apprentice Quick Study


Goblin Apprentice Summon Spectacles


Summon Club (Hobgoblin, Orc)


Refunding Quick Study is a strange experience. My ongoing perspective immediately shifts from an Eidetic memory to a normal memory from one moment to the next. However… Yes! Yes, I can picture every page of the Book of Monsters perfectly! I get to keep the last couple hours of crystal-clear recall despite refunding the ability used to record them!


That leaves me with another free mark. Come to think of it, Goblin Ears have been tempting me ever since I saw them, but I’ve never had the luxury of taking them… yet again, because Summon Club is suddenly a serious contender while I have Orc Strength. If I need to hit something hard, my Fishman Spear is a toothpick compared to this body’s power.


I’ll wait until the situation arises though, just to be safe.


*Forest Marks – None*


Mandragora Photosynthesis


Pitcher Treefolk Photosynthesis


Twisted Treefolk Twisted Apple


Twisted Treefolk Roots


Pitcher Treefolk Vines


Mandragora Plant Growth Magic


Pitcher Treefolk Plant Growth Magic


Twisted Treefolk Bark Skin


Twisted Treefolk Earth Magic


Twisted Treefolk Cock


Pitcher Treefolk Stomach Acid


No changes here; I’m fully satisfied with my selection.


Photosynthesis reduces my daily caloric requirements as long as I get some sun. Pitcher Treefolk Vines increase my maneuverability and give me a ranged grapple attack. Twisted Treefolk Earth Magic works synergistically with my other sources of Earth Magic to increase my magic power.


If I transferred a Slime mark over, I’d probably upgrade Photosynthesis, refund the first-tier version, and select Mandragora Plant Growth Magic. Bark Skin seems like a bad idea for sex, and I don’t expect a day to ever go by without screwing somebody.


It’s a moot point, because that’d be a poor use of a Slime Mark.


*Fuzzy Marks – None*


Rodent Nose (Bunny, Mouse, Mole-man)


Rodent Ears (Bunny, Mouse)


Mouse Predator Sense


Rodent Stature (Bunny, Mouse)


Bunny Patron Stature


Bunny Patron Longevity


Bunny Patron Strength


Rodent Tail (Bunny, Mouse)


Rodent Legs (Bunny, Mouse)


Bunny Hop


Good Digger


Lucky Rabbit Foot


Bunny Patron Legs


Rodent Cock (Bunny, Mouse, Mole-man)


Bunny Patron Cock


Bunny Stamina


Bunny Patron Stamina


Mole-man Earth Magic


Bunny Patron Earth Magic


Mole-man Claws


Mole-man Summon Shovel


Bunny Patron Summon Carrot


Look, I’m just a woman… a woman with a big, fat, cock!!!


Yes, I sacrificed my Mole-man Earth Magic for a Bunny Patron Cock (which I’m able to select thanks to Paternal Malleability neutralizing the requirements), and I regret nothing!


Okay, okay, it somewhat eases my conscience to note Bunny Patron Earth Magic provides roughly 2/3 of my total Earth Magic with all three sources equipped. And I didn’t pull that number out of my ass; it’s roughly guesstimated through intuition. Thusly, I’m currently at 5/6 of my potential max Earth Magic power. That’s not too shabby. (2/3 = 4/6; 4/6 + 1/6 = 5/6, I didn’t skip maths class!)


But, damn, this thing is enormous. It’s like swinging around a club attached to my groin. Of course, I’m not intending to violate poor Gale’s virgin pussy with this beast (we’ll save that treat for later), but any monster that gets in my way today should think twice about their life choices.


Wait, hold on. I just unlocked a new mark ability: Induce Ovulation. Wow, that’s fucked up. I bet it’s a generic Patron ability, too. When a Patron-type monster fucks you, I bet it doesn’t matter if it’s that time of the month, he’ll get you pregnant anyway. Fucking Peter. Fucking monster rapists.


Ahem.


Last, but not least:


*Mer Marks – None*


Mermaid Sight


Fishman Sight


Mermaid Gills


Fishman Gills


Mermaid Fins


Mermaid Depth Resistance


Fishman Depth Resistance


Mermaid Water Magic


Mermaid Ovipositor


Cancer Claws


Cancer Legs


Cancer Slippery Foam Magic


Cancer Summon Armor


Fishman Cock


Fishman Head


Fishman Summon Spear


Another satisfactory setup. If it ain’t broke, don’t fix it. The only thing I’m tempted by is Slippery Foam Magic, but honestly, I can use cum as lubrication while I have Bunny Stamina. No big deal. It’s more a luxury mark than a necessity.


Bonus round:


*Breeder Marks – Two (Male), One (Female)!*


Paternal Malleability I (II - 3)


Paternal Customization (3)


Paternal Inheritance I


Paternal Seminal Control


Volume


Qualities


Spawn Attributes


Paternal Seminal Potency


Sustenance


Sperm


Lure


Partner Tracker


Maternal Ovarian Control


Maternity Ward


Create Womb Seed


Maternal Fetus Protection


Maternal Inheritance I


Maternal Fast-Gestation I


Maternal Mammary Control and Potency


Sustenance


Pacification


Allure


After reviewing my options, my first temptation is saving up for a second level of Paternal Malleability. That’d let me switch cocks more often. Or maybe Customization instead—I could design an Uber Ovipositor/Cock with Bunny Patron thickness, a Canine knot, and that never goes soft like a Treefolk dick. *Wipes drool*


Paternal Inheritance is important. It won’t help me fuck better, but it’s about time for me to start thinking about the future. Same for Spawn Attributes, which must refer to my offspring.


I assume Potent Sperm is just a 100% impregnation success rate. I don’t super need that with my Ovipositor equipped. Seminal Lure has monster hunting applications, and Seminal Qualities is intriguing. It makes me wonder how much I can actually alter my semen. That could potentially make a big difference, or not be worth a mark after all. Hard to say.


Partner Tracker is a big one, though. I’ve had my eye on it, and I’ve noticed it can be purchased with either Male or Female Breeder marks. I originally thought it was worthless while I have Wolf Nose. However, some additional consideration has me rethinking that stance.


I could use Partner Tracker to monitor Ariella and Kani’s locations. Wolf Nose doesn’t work underwater. It might let me know what Dura is up to or have helped me find Cottontail’s sister depending on how it works exactly. The more girls I impregnate in different locations, the more important having some way to check on them becomes.


Yeah, I’m talking myself into it. Male Breeder marks seem easier to come by than Female, so here goes nothing…


*Selected Partner Tracker!*


It doesn’t seem to work automatically; at least no instant brain-map appears in my vision, so I move on with the intention to figure it out later.


Maternity Ward has always been a question mark to me. I guess, since it’s on the Ovarian Control branch, it gives me additional options during conceiving or maybe birth. Fast Gestation has obvious benefits. Inheritance I is another clear winner, even if I don’t know how it works. Then there’s Allure enticing me with its… allure.


Fetus Protection sounds critically important for protecting the life inside me, and the more I consider that fact, the more irresponsible my behavior seems in retrospect. I fought Peter, a tier-three monster, without this ability while I had one of Gabby’s embryo offspring inside me. I’m super lucky I didn’t have a miscarriage.


My enemies are only going to get stronger, and I’m only going to get more damaged during fights. If I don’t take this, I know I’ll regret it.


*Selected Maternal Fetus Protection!*


I check if I’ve unlocked anything and find a few surprises: Partner Map, Partner Brand, and Distress Call appear under Partner Tracker, and Maternal Brand plus Fast-Maturing Spawn appear under Fetus Protection. That last one gives me pause until I consider the most efficient way to protect a child would be to literally shorten their childhood. Actually, I’m kind of against that. Giving my children a lengthy childhood is an aspirational luxury.


Partner Tracker especially seems to be a branch focusing on practical applications. I may have to invest heavily there in the future. I see two ‘Brand’ type options with no indication of their function. However, the Map and Distress Call both sound useful.


Alright, drumroll, please. In summary:


*Selected Marks - 21*


Wolf Nose


Wolf Rush


Cinderwolf Ember Magic


Harpy Sight


Harpy Lightweight


Orc Stature


Orc Strength


Goblin Apprentice Fast Learner


Mermaid Water Magic


Cancer Summon Armor


Fishman Summon Spear


Mouse Predator Sense


Lucky Rabbit Foot


Bunny Stamina


Bunny Patron Earth Magic


Bunny Patron Cock


Slime Core


Jellyfish Slime Constitution


Mandragora Photosynthesis


Pitcher Treefolk Vines


Twisted Treefolk Earth Magic


*Breeder Marks - 9*


Paternal Malleability I


Paternal Seminal Control – Volume


Paternal Seminal Potency – Sustenance


Partner Tracker


Maternal Ovarian Control


Maternal Create Womb Seed


Maternal Fetus Protection


Maternal Mammary Control and Potency – Pacification, Sustenance


*Available Marks - 4*


Canine – One!


Avian – None!


Mer – None!


Goblinoid – One!


Slime – One!


Fuzzy – None!


Forest – None!


Breeder (male) – One!


Breeder (female) – None!

Chapter 46

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