Irwin's Journey - The Cardsmith
Chapter 27: Coal
- Chapter 325: The Voice of Purple
- Chapter 325: Terror dungeon
- Chapter 324: Time Dilations
- Chapter 323: A grinning Greldo
- Chapter 322: Boom goes the Whale
- Chapter 321: Circling the dead
- Chapter 320: Onward to the Teeth
- Chapter 319: Names
- Chapter 318: Mountains
- Chapter 317: Tiscian’s Glare
- Chapter 316: Fluttering in the breeze
- Chapter 315: On the otherside
- Chapter 314: Glow
- Chapter 313: Hard choices
- Chapter 312: The Lure
- Chapter 311: Going down
- Chapter 310: Swarm
- Chapter 309: Purple fart
- Chapter 308: Purple mist
- Chapter 307: Lips Sealed
- Chapter 306: Baby steps
- Chapter 305: Familiar eyes
- Chapter 304: Berries and seas
- Chapter 303: Squeeze
- Chapter 302: Stink
- Chapter 301: Drinking
- Chapter 300: Smelter
- Chapter 299: Three out of five
- Chapter 298: Unstable tension
- Chapter 297: Resonance
- Chapter 296: Obsidian City
- Chapter 295: A drink is never a bad idea...
- Chapter 294: Split shock
- Chapter 293: Don’t lose your head
- Chapter 292: Border guard?
- Chapter 291: Gathering
- Chapter 290: New lessons
- Chapter 289: Hard to find
- Chapter 288: The next step
- Chapter 287: Dodging
- Chapter 286: Rustbucket’s lessons
- Chapter 285: Swat!
- Chapter 284: Sharptooth cannibal
- Chapter 283: Long ears
- Chapter 282: Bonding
- Chapter 281: No pain, no gain
- Chapter 280: Ancient knowledge
- Chapter 279: Untwisting minds
- Chapter 278: Happy to be back
- Chapter 277: A familiar feeling
- Chapter 276: Plans, plans, plans
- Chapter 275: Insanity
- Chapter 274: Intercept course
- Chapter 273: Going wild
- Chapter 272: Choices
- Chapter 271: Mind poison
- Chapter 270: Into the storm
- Chapter 269: Unexpected Advantages
- Chapter 268: Purified Soulforce
- Chapter 267: Risks
- Chapter 266: Unexpected growth
- Chapter 265: A children’s rhyme
- Chapter 264: Vibrating ship
- Chapter 263: Sonic Shift
- Chapter 262: Loaded up and ready to go
- Chapter 261: Roaring Metal
- Chapter 260: Short notice
- Chapter 259: Package delivery?
- Chapter 258: Barging in
- Chapter 257: Risks
- Chapter 256: Temper
- Chapter 255: We need more coals?
- Chapter 254: Toward the next heartcard!
- Chapter 253: Instrumentalization
- Chapter 252: Diagram Smithing
- Chapter 251: Meeting new people
- Chapter 250: Golden Friction Academy
- Chapter 249: Dropping some jaws
- Chapter 248: Failing the questions
- Chapter 247: Brazardian
- Chapter 246: Prodigy Am’braz
- Chapter 245: Resolve
- Chapter 244: Sword blows
- Chapter 243: Pirates
- Chapter 242: Proadon
- Chapter 241: A deal
- Chapter 240: Grab and hold!
- Chapter 239: The Boring Corridors
- Chapter 238: Traveling across the Portal Gallery
- Chapter 237: Haggling Hurts
- Chapter 236: Boohm
- Chapter 235: Emotional damage
- Chapter 234: The Ruby’s Revenge
- Chapter 233: Blockade
- Chapter 232: The Roaming Shipyard
- Chapter 231: A soulforce tune
- Chapter 230: No baggage
- Chapter 229: Glacial Area
- Chapter 228: Into the unknown
- Chapter 227: Silvery Lightning
- Chapter 226: One more day
- Chapter 225: The next step
- Chapter 224: Guest
- Chapter 223: First Soulcard
- Chapter 222: Arrows in the back
- Chapter 221: The Shadows of Dimarintsia
- Chapter 220: Immovable sword
- Chapter 219: Bluehair
- Chapter 218: Shadowwalker
- Chapter 217: Frying pan
- Chapter 216: Pots and pans!
- Chapter 215: What do words do?
- Chapter 214: Portal Keep City
- Chapter 213: New Degonda
- Chapter 212: Soulclone
- Chapter 211: Final hurdle
- Chapter 210 Furious frost
- Chapter 209: Switching sides
- Chapter 208: Clearing the plains
- Chapter 207: Starving people
- Chapter 206: Death or safety?
- Chapter 205: Death and new beginnings
- Chapter 204: Hangover
- Chapter 203: A battle of shadows
- Chapter 202: Searching and finding
- Chapter 201: A game of questions
- Chapter 200: Stubborn
- Chapter 199: Disbelief
- Chapter 198: Emergency smithing
- Chapter 197: Family time
- Chapter 196: Irwin?
- Chapter 195: Full circle
- Chapter 194: A foul stench
- Chapter 193: Card trouble
- Chapter 192: Certain or uncertain future
- Chapter 191: Planning a large-scale evacuation
- Chapter 190: Scorched by the waves
- Chapter 189: The secret room
- Chapter 188: Back on Giard
- Chapter 187: Preparations
- Chapter 186: Blood and gore
- Chapter 185: Emerald and Ruby
- Chapter 184: A soft breeze
- Chapter 183: Begging to join
- Chapter 182: A Portal Gallery back alley?
- Chapter 181: Insufferable
- Chapter 180: Cracking the wood
- Chapter 179: Milky Eyes
- Chapter 178: Lies and half truths
- Chapter 177: Shared Pain
- Chapter 176: Boulder marks the spot?
- Chapter 175: Dividends of the song
- Chapter 174: Chaos storm
- Chapter 173: The Sonata
- Chapter 172: Towards the unknown
- Chapter 171: Getaway
- Chapter 170: An eye for...
- Chapter 169: The chase
- Chapter 168: Drinks all around
- Chapter 167: A hundred brothers and sisters
- Chapter 166: Crashing through a roof
- Chapter 165: Chasing
- Chapter 164: Sesnanser
- Chapter 163: Splintered
- Chapter 162: A quiet stop
- Chapter 161: Plan B
- Chapter 160: The next plan
- Chapter 159: Return to Fiverio
- Chapter 158: Five
- Chapter 157.2: Emberion interlude
- Chapter 157: The start of something new
- Chapter 156: Expected and unexpected losses
- Chapter 155: Over seventy percent!
- Chapter 154: House arrest
- Chapter 153: Birth of a heartcard
- Chapter 152: Surprises and warnings
- Chapter 151: [Hidden]
- Chapter 150: Dead Pact Mercenaries
- Chapter 149: Time flies
- Chapter 148: In the depths
- Chapter 147: Familiar Foes
- Chapter 146: Volatile card
- Chapter 145: Infernal Itching
- Chapter 144: Another card
- Chapter 143: Calm before the bidding
- Chapter 142: Another step
- Chapter 141: Request from a friend
- Chapter 140: Hotstuff
- Chapter 139: Sleeping Beauty
- Chapter 138: Remaining
- Chapter 137: Curious hoop
- Chapter 136: Chained to the wall
- Chapter 135: Diamonds are the best?
- Chapter 134: Tiny Helpers
- Chapter 133: A casual stroll
- Chapter 132: Lead the way!
- Chapter 131: History or myth
- Chapter 130: Abide by the rules
- Chapter 129: Onward, or else
- Chapter 128: Denied entry
- Not a Chapter: NaNoWriMo Chapter 2023 update!
- Chapter 127: Night raid
- Chapter 126: Interrogation
- Chapter 125: Deceptive rest
- Chapter 124: Setting up a trap
- Chapter 123: Preparations
- Chapter 122: Prisoners
- Chapter 121: Armies
- Chapter 120: Heart tree
- Chapter 119: Foggy battle
- Chapter 118: Layers
- Chapter 117: Rules and regulations
- Chapter 116: Familiar Laughter
- Chapter 115: Uneasy compromise
- Chapter 114: Steamy
- Chapter 113: Heartburn
- Chapter 112: Hunger
- Chapter 111: Copperion Flesh
- Chapter 110: Cousin issues
- Chapter 109: Hammer, Maul, Mallet
- Chapter 108: Familiar Names
- Chapter 107: Soulforce
- Chapter 106: Haudur’s Charter
- Chapter 105: Lord Urdwellan
- Chapter 104: The path of the card
- Chapter 103: Four in a row
- Chapter 102: Dréimire
- Chapter 101: The smithing starts now!
- Chapter 100: Home sweet home
- Chapter 99: A cloud of Emberions
- Chapter 98: Firespark desert
- Chapter 97: Boiling blood
- Chapter 96: Nice and warm!
- Chapter 95: To Scour
- Chapter 94: Portal Gallery
- Chapter 93: Familiar faces
- Chapter 92: The price of success
- Chapter 91: Unexpected guests
- Chapter 90: Try singing
- Chapter 89: Good deal or bad deal?
- Chapter 88: Smith’s Guild Charter
- Chapter 87: The Central Registry
- Chapter 86: Armless
- Chapter 85: Grey-eyed watcher
- Chapter 84: Battle Hammer
- Chapter 83: Dark Hound
- Chapter 82: Crazed?
- Chapter 81: Elderly sorcerer
- Chapter 80: Coulwater tower
- Chapter 79: Esterdon
- Chapter 78: The Burned Pillars
- Chapter 77: Cutthroat
- Chapter 76: Hammer and anvil
- Chapter 75: Exposed
- Chapter 74: Return
- Chapter 73: Out of the portal and into the...
- Chapter 72: Hammer time
- Chapter 71: Run Linchpin, run!
- Chapter 70: Time dilation
- Chapter 69: Unexpected Battle
- Chapter 68: Derlin Cards
- Chapter 67: Shattered
- Chapter 66: Chains of ice
- Chapter 65: Gallon’s Blazers
- Chapter 64: A rabbit?
- Chapter 63: Incomming
- Chapter 62: Full-hand
- Chapter 61: Grief and wailing
- Chapter 60: Hot and cold
- Chapter 59: A good night’s rest!
- Chapter 58: Taking chances
- Chapter 57: Reforging is hard!
- Chapter 56: Shattered rest
- Chapter 55: One for many
- Chapter 54: Change of plans
- Chapter 53: Resonance
- Chapter 52: Coalesced, remnant soul cards
- Chapter 51: Crushed
- Chapter 50: Strike the iron when it’s hot!
- Chapter 49: Bruises
- Chapter 48: Grappling Gauntlets
- Chapter 47: Working
- Chapter 46: Finding a smith
- Chapter 45: Hot and cozy
- Chapter 44: Room and board
- Chapter 43: Degonda
- Chapter 42: Troublesome encounters
- Chapter 41: Familiar foes
- Chapter 40: Four horns
- Chapter 39: Bablibon
- Chapter 38: Chicken scratches
- Chapter 37: More pain
- Chapter 36: Hammering
- Chapter 35: Smithies and Libraries
- Chapter 34: Nexus
- Chapter 33: Books
- Chapter 32: Food and training
- Chapter 31: A plan, of sorts
- Chapter 30: House cleaning
- Chapter 29: Doomblade Hardswing
- Chapter 28: Shattering
- Chapter 27: Coal
- Chapter 26: Blackened Hands
- Chapter 25: Lost and found
- Chapter 24: Lose some, win some
- Chapter 23.2: Back against the wall
- Chapter 23: Water and fire
- Chapter 22: Stuck
- Chapter 21: Portal One
- Chapter 20: Rumors and reality
- Chapter 19: To Wignut
- Chapter 18.3 Midnight warning
- Chapter 18.2 Training Dummy
- Chapter 18: Interrogated
- Chapter 17: Combining
- Chapter 16: Bacon and porridge
- Chapter 15: Cards, cards, cards
- Chapter 14: Anvil of the gods
- Chapter 13: Fun from above
- Chapter 12: The Linchpin
- Chapter 11: Rinse and repeat
- Chapter 10: Practice makes perfect
- Chapter 9: School of pain and misery
- Chapter 8: The first practice room
- Chapter 7: Thrown in the deep
- Chapter 6: Ragtag group
- Chapter 5: Story time
- Chapter 4: Future laid out
- Chapter 3: Sorcerer says
- Chapter 2: To Card or not to Card
- Chapter 1: It’s never what you want
"We need to rest," Irwin said.
His voice was ragged as he struggled onward through the mud. He could barely feel his toes, and he was constantly shivering. He longed to summon his flame, but the sky had darkened, and the rain stopped. If he summoned it now, the creatures still screaming and roaring far behind them could see the single bright light in the darkness.
"The forest?" Daubutim muttered.
He was stumbling along beside Irwin, looking no better than he was, Greldo still knocked out in his arms. How he could even carry the other boy for this long was beyond Irwin, but it was clear even Daubutim was almost done.
He glanced at the dark, shadowy forest a few feet to the side. It was ominous and potentially filled with danger. Even though it was a dull red and he could see inside, he still shuddered at the darkness it exuded.
But did they have a choice? They had been walking for hours now and needed to rest.
Steeling his ragged nerves, he turned and walked towards and then into the forest. He heard Daubutim stumble after him. The little light from the moon and stars vanished below the thick canopy, but Irwin could still see clearly. He sent out a silent thanks to his first card.
"Let's stay near the edge," he said, keeping his voice low.
Daubutim just grunted, and they continued deeper into the forest. The going was surprisingly easy, even easier than along the edge. Green moss and patches of grass covered the ground between the dark trees, damping their steps. Compared to the mud that seemed intent on sucking his boots solid, his feet felt lighter.
Perhaps we should travel through the forest edge tomorrow, he thought as he looked around, stifling a yawn.
The trees were sparse enough that he could see a few dozen feet ahead, and there was little undergrowth.
After fifteen minutes, a sprawling patch of bushes appeared in the distance. It was the only form of cover anywhere, and they headed toward it. When they reached the side, the top of the bushes towered over them, and Irwin hesitated.
How big were the odds that there were animals inside?
It was tranquil around them, only the occasional distant rumble showing something was still happening back in the direction of Wignut.
Daubutim lowered Greldo to the ground, then stood there, panting with his hands on his knees.
Irwin didn't dare sit down, no matter how much he wanted to. He was afraid he'd not be able to get back up.
“I’ll… check… inside…” Daubutim said, straightening again.
"No, wait," Irwin said as he pulled Ambraz from his pocket.
The tiny Anvil fluttered up, and even without eyes, Irwin had the sense it was looking around. Then the Anvil whisked to Greldo, hovering above the boy.
"Hmm…"
"What?" Irwin asked worriedly.
"He is dying," Ambraz stated. "His common card isn't strong enough to keep him alive."
Irwin stared at Greldo's sweaty, pale face and swallowed.
"Can you help him?" he asked, his voice cracking.
"The best I could do would be to reforge his card… But he might not survive the ordeal," Ambraz said.
Irwin blinked. Cards!
He looked at Daubutim, then at Greldo, and sighed, feeling miserable. There was no way Daubutim would be willing to move away, and even if he did, he'd known what had happened. Even he wasn't dull enough to mistake a common for something else.
Still, as he recalled Greldo grabbing the hound's face, pulling it away from him, he already knew what he would do.
"Can you reforge cards that aren't slotted yet?" he asked, looking up at Ambraz as his hand went to his pocket.
"Of course. And a whole lot easier and faster, I might add," Ambraz said with a sniff.
Irwin pulled out the card of the hound, seeing Daubutim's gaze fall on it.
"Can we reforge this so we can give it to him?" Irwin asked.
"Well… to slot a card, someone has to be conscious," Ambraz pondered. "I could probably wake him up, though he wouldn't like it much. Still, it's better than dying."
Irwin raised the card. "Please, let's reforge this and wake him."
"Well… I still need a while before I have enough energy," Ambraz said. "Unless you had another card for me to consume?"
What does he think cards are? Cookies? Irwin thought, anger bubbling up.
"You can reforge cards outside of portals?" Daubutim asked dully.
Irwin looked at the other boy, seeing nothing but confusion in his eyes.
"I'll tell you later," he said with a weary sigh. Of course, it would have been too good to believe he'd just not notice.
He closed his eyes and took a deep breath. Everything that had happened was slowly catching up to him, but snapping at Daubutim or Ambraz wouldn't be smart.
Never bite the hand that gives, he thought, recalling a saying of his mother. 𝑓𝘳𝘦𝑒𝑤𝑒𝘣𝘯ℴ𝘷𝘦𝓁.𝑐𝑜𝑚
"You know I don't have any more cards," Irwin whispered. "How much longer till your energy is back?"
"Somewhere in the morning, it's hard to tell," Ambraz said.
Irwin stared at Greldo. "Will he live that long?"
"Maybe," Ambraz said.
"Dammit," Irwin snapped as he clenched his fists. Taking a deep shuddering breath, he looked at the plants.
"Can you see if there's anything in there or if we can safely hide?" he asked through clenched teeth.
"I'm not some scouting utensil," Ambraz muttered, but he whisked away into the bushes.
A few moments later, he rushed back out, hovering before Irwin. "Nothing in there but more bushes and some old nest, long abandoned."
"Follow me," Daubutim said as he got up and summoned his shield and club. "And try to carry Greldo."
Impossible, Irwin thought as he looked at Greldo, almost as big as him.
Daubutim, however, had begun pushing into the thicket.
Feeling hopeless, Irwin knelt beside his friend. His legs were shaky, and he didn't even know if he could get up himself, let alone with something as heavy as another person. Arms below Greldo, he struggled but managed to pull him against his chest, almost falling backward from the weight. Then, without giving himself the time to doubt what he was doing, he rose to his legs.
He swayed, the weight almost pulling him back down, but he was standing.
How am I standing? he thought.
Only half a year ago, they were required to move training equipment to another room. He'd been next to useless then, unable to even carry a light sack half this size. He knew he'd grown stronger during the weeks in the tower, but this much? Not even an Epic card should be changing his body this fast... right?
Who am I kidding, he thought.
He barely knew anything about cards beyond uncommon! For all he knew, rare and very rare cards did the same.
Pushing his confusion away, he focused on moving.
A step forward almost caused him to fall over, but he managed to hold his balance, and step by step, he walked to the opening Daubutim was creating. The taller boy looked up but seemed unfazed by him carrying Greldo.
Yeah, typically, people can do this without it being a big thing, Irwin thought.
He might have enjoyed the moment if he hadn't been so tired and Greldo hadn't been dying in his arms. Now, he just wanted Daubutim to hurry up. He struggled after Daubutim, who held branches out of his way while using his greater bulk to press further in.
"A bit to the left," Ambraz said.
Some stumbled steps and directions later, Irwin almost fell forward into the small lair. It was too low for Daubutim to stand, and at most six by six feet, but Irwin was ecstatic as he put Greldo down. As soon as he saw his friend's sweaty face and heard his ragged breathing, his joy at finding a safe area vanished.
"Can we do something to help him?" he asked, looking at Ambraz.
"I'm not a healer," Ambraz replied as he hovered over Greldo. "I'd say, try and have him drink plenty of water?"
Irwin nodded and moved to take his waterskin from his bag, only to find a large tear on the side. Only the waterskin and some of his rations remained, only sufficient for two days at most.
Of course, he thought with a sad sigh. Not like he had needed those…
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He managed to get some liquid into Greldo's mouth, but most of it leaked down his chin. If any made it inside, he didn't know. Putting Greldo in a comfortable position, he sat down next to him.
A yawn made him look up, and he saw Daubutim swaying on his haunches, his eyelids drooping, but his gaze constantly moving around the surrounding plants.
Irwin shivered as a cold breeze managed to find its way through the surrounding bushes. I wonder if I can cast my flame without it being seen, he thought.
"Ambraz, can you go outside and check if my flame is visible from the outside?"
"You're really using me like some kind of utility card," Ambraz said snippily before rushing away through the bushes like an anvil-sized, giant bee.
Irwin waited for a second, then summoned his flame, keeping it up for a few moments and relishing in its warmth.
Ambraz returned quickly, hovering beside him. "I don't see anything, but if you leave it up, there might be creatures that can sense the warmth. Though I'm not sure those even exist in this place."
Irwin looked at Daubutim, who just looked back bleary-eyed. Shivering again and still unable to feel his toes, he summoned his flame and kept it close to his body.
"I need to rest," Daubutim said as he yawned. "Wake me if anything happens or when you can't stay awake," the last bit sounded sharp in the voice that Irwin had begun to associate with what Daubutim's father sounded like.
"Alright," he said, not minding too much.
As cold as he was, he wanted to get warm before he would even contemplate sleeping. Besides, with some luck, the small den would keep the heat.
Time passed slowly as his body warmed, the flame's heat driving the cold from his bones. At some point, his toes tingled uncomfortably, growing painful before suddenly improving.
Irwin checked on Greldo every minute, but the boy didn't show any signs of improving. It worried him a lot, but there was nothing he could think of to help.
To distract himself, he tried getting some more information from Ambraz, which was only partially successful. The Anvil knew innumerable things about cards, crafting, and other worlds, a concept Irwin had a hard time wrapping his head around but seemed unwilling to part with a lot. Still, at some point, he began talking about something called metal purifying, and as the Anvil droned on and the den turned cozy and warm, Irwin's mind turned fuzzy.
"You should wake him," Ambraz suddenly snapped in front of him. "I've been talking to you for twenty minutes, and I don't think you heard anything."
Irwin blinked, then yawned so wide that his jaw popped before moving to Daubutim. He shook the large boy awake. A strong hand clenched around his throat as Daubutim's eyes snapped open, a cold, dumb look in them. It faded within a moment, and the hand dropped away.
"Sorry," Daubutim said dully, rolling on his back and rubbing his face. "Bad dream."
Irwin's heart was beating as fast as the summer festival drums, and he swallowed.
"Can- can you take the watch?" he muttered.
Daubutim pushed himself to his knees and nodded, then frowned and looked at him. "I have weird dreams… next time, kick my leg. It's what my brothers did to wake me."
A look of distant pain in his eyes caused Irwin's worry to dissipate, and he nodded.
What kind of dreams make you want to strangle someone? Irwin thought.
Still, the sudden shock left him quickly, replaced by an intense need to close his eyes. He lay down and abided by his body's wishes, wondering if he could even fall asleep.
--
"Irwin, wake up!"
Irwin surged upright, bumping into something hard that cursed. His eyes had a hard time focusing, and for a moment, he saw three Daubutims. Then they converged, and he saw the big boy rub his jaw, staring at him stupidly.
"I'll kick you awake next time," he muttered.
"Sorry," Irwin said, seeing a dull red light filter through the top of the bushes.
A dull groan caused him to jerk upright again, and he saw Greldo, arms flailing weakly around.
"What's going on?"
"I don't know. He just started muttering and groaning," Daubutim said as he crouched to Greldo. "He needs to be quiet, or he will draw monsters."
Irwin joined him, noting that he wasn't as cold as the day before.
"Ambraz, how much time do you need?"
"Not long, I'm feeling it fill up. Perhaps half an hour," Ambraz said as he whisked above the boy.
Irwin gritted his teeth as he saw Greldo's hands clenched together, the skin ripping apart, and blood trickling down. Even if another card would keep him alive, he wondered if Greldo's hands would ever be the same again. They would have to find a carded-healer, but those were almost as rare as flying Anvils.
With no idea what to do, he did what his mother did when Brownyn had a fever dream a few years ago. He tore a small piece of what remained of his ripped bag, poured some water on it, and pressed it against Greldo's head.
It seemed to help somewhat, and after a few minutes, Greldo calmed.
The following thirty minutes were some of the longest Irwin could recall, and when Ambraz finally lowered himself to the ground, he felt hopeless.
"Alright, I'm ready! Put the card on top, and get ready to hit it," Ambraz said as he turned into a larger version of himself.
Daubutim gasped, but Irwin ignored him.
He didn't hesitate, yanked out the card, and put it on Ambraz's flat surface. Then he got up and stood before Ambraz, waiting for his call.
“Hit it!”
Irwin clenched his fist and struck the card, causing a bright flash and a loud thud to reverberate from the Anvil, echoing through the small enclosure.
That stupid noise is going to get us killed! Irwin thought as he felt his heart skip a beat.
He stood erect as he looked around, his skin crawling. If there was anything nearby, there was no way it didn't hear-
”Hit!” Ambraz hissed.
Irwin focused on what he was doing, striking the card again.
He barely noticed a flash from beside him, but a quick glance showed Daubutim had summoned his club and shield. Then he ignored it, focusing fully on striking when Ambraz said it.
He continued striking for what seemed like forever but was probably only twenty times. Then, there was a bright purple glow from the top of Ambraz.
"Done," the Anvil stated.
Irwin could hear the pride in his voice, but he had no time for that. Instead, he held his breath, listening for anything. A distant squeal, like a pig being slaughtered, came, followed by another.
"Something heard," he whispered, turning to Ambraz and snatching the card from his metal surface.
A beautiful purple edge sat around the image of a dangerous-looking hound. Sleeker than the one on the image when it was common, it had two red gleaming eyes that seemed to jump out of the card. Somehow Irwin had the feeling it wasn't as small as the hounds he knew from back home.
"Are you sure you want to give this away?" Ambraz asked. "It's called Cinder Hound, and it's a fire-named summon. Those are pretty rare, as they don't lose their memories and personality when they are reforged further. It would mesh well with your existing cards."
Irwin hesitated for only a moment, then knelt beside the pale, sweating, and shivering Greldo, grabbing his hand. He almost let it go as he felt the gritty flesh.
"Yes, I'm sure," he whispered, putting the card on the back of Greldo's blackened hand. Nothing happened.
"I need to wake him. Get ready," Ambraz said. "Place his hand on me."
Memories of what had happened to Twintin rushed through Irwin's hand. He forced them away as he gently put Greldo's hand on the side of Ambraz.
A shock seemed to run through the boy, and he gasped as his eyes fluttered open.
"Greldo, accept the card," Irwin whispered as he kept the card on Greldo's hand.
Greldo's eyes swirled in their sockets, and he let out a painful moan.
"Greldo!" Irwin snapped, patting the boy on his cheek, then again, harder.
Greldo's gaze focused on him, filled with panic and pain, and Irwin squeezed his hand. "The card! Slot it!"
There was a single moment of clarity and a flash of light, then Irwin breathed a sigh of relief. The card sank into Greldo's hand and a moment later a new tattoo appeared.
Unlike the common one, this one was clearer, and the lines had a slightly purple hue.
"Wheeeeeeeeere are you hiiiiiiiding?"
Irwin's heart almost stopped as a high-pitched, squeaky voice came from outside the thicket. He let go of Greldo's hand, and it flopped on the ground. The boy's eyes had closed again, but Irwin barely noticed. All his attention was on the footsteps that moved a few dozen feet away from their hideout.
"I know you'rrrrrre therrrreeee," the voice drawled.
A slight motion made him look at Daubutim, who had his fingers in front of his lips and was looking at Greldo. Irwin nodded, crouched as silently as he could, and put a hand over the unconscious boy's mouth.
The footsteps continued moving, passing around the thicket for a while before slowly moving away.
Even though it was quiet, Irwin didn't move, and Daubutim was no less on edge. What he guessed had to be five minutes later, an annoyed sigh came from the same place.
"Mussst have fled already," a high-pitched voice said, sounding angry.
"No matterrr, sisterrr. We will find something to feeeeed soon," another voice crooned, slightly deeper. "Let's leave this infernal forrrest. The others have chased those mammal'sss out of their hidey holes. Perhaps we can play with some stragglerrrrrs!"
The voice turned softer as two sets of footsteps led away.
What were those? Irwin thought as he shivered. And what did that one mean? Hidey holes?
He and Daubutim remained quiet for at least ten minutes before the taller boy finally relaxed. "Don't speak," he whispered so softly that Irwin could barely hear. He nodded and sat down, removing his hand from Greldo, and inspecting the boy.
He was still pale and sweaty, but the shivering had stopped.
He seems slightly better, Irwin thought, hoping he wasn't fooling himself.
After a few minutes had passed, he relaxed.
"What were those?" he whispered.
"Something annoying," Ambraz grunted. "I couldn't detect them until they spoke."
"Any details?" Irwin asked hopefully.
"Kid, I'm not some lexicon of knowledge! Those were probably beings from a portal. That is all I know. They felt powerful enough that we might want to keep away from them."
Irwin looked at Daubutim, but the boy had zoned out again, staring with glassy eyes at the plants.
Great, Irwin thought, looking down at Greldo.
A few hours later, as the sunlight filtered through the top of their hiding place, Greldo drew in a ragged breath. His arm flailed, then stopped, and he tried to push himself upright.
"Stay still," Irwin whispered.
He didn't think the two monsters were still around, but he wasn't interested in finding out he was wrong.
Greldo's eyes focused on him, and he nodded and slowly lay back down.
"Water," he whispered.
Irwin nodded and got his waterskin, which was dangerously light, and held it against the boy's lips. Greldo eagerly drank, licking his lips when Irwin removed the now empty flask.
I should have filled it in the rain yesterday, he thought sadly.
"What happened," Greldo whispered as he raised his hands.
Irwin saw his eyes go wide with shock and horror at the sight of his mutilated hands, and he flicked his fingers, drawing Greldo's attention.
"Look at the back of your left hand," he said.
Greldo swallowed, then turned his hands over. The disgust and horror faded instantly as he saw the second tattoo. Its greater detail was apparent, though it had faded from its initial clarity. What's more, the flesh around it was a healthy color, seemingly having healed.
"I thought that was a dream," Greldo whispered, pulling his hand closer. His eyes turned unfocused, and then a wide smile crept on his face. "I'm going to summon him," he whispered.
Irwin's eyes widened, and he was about to stop Greldo when a flash came from his friend's hand. Darkness wafted around in the small enclosure, merging into a hound-shaped cloud the size of a regular dog. Then the darkness faded like steam, and two curious red eyes set in a sleek face stared at Irwin.
"He's beautiful," Greldo whispered, and the hound turned to him, putting his head on Greldo's chest. The boy's eyes widened, and he shook his head. "No, I won't die. I've just hurt my hands, see?"
He can talk with it? Irwin thought as he looked at Daubutim, who was staring at the hound.
Irwin inspected the hound and shook his head in wonder. How large could it get if it was this big when it was first summoned? And what if it got gigantism? He suddenly felt sad that he hadn't kept the card to himself. He mentally kicked himself. It wasn't the right card for his left hand, and besides that, it wasn't worth losing his friend over.
He smiled as he watched the hound sniff and lick the back of Greldo's hands.
The hound suddenly sat up and cocked its head. It slowly turned its head around before staring at a spot of greenery and letting out a low growl.
"Coal says there's fighting that way," Greldo whispered.
- Chapter 325: The Voice of Purple
- Chapter 325: Terror dungeon
- Chapter 324: Time Dilations
- Chapter 323: A grinning Greldo
- Chapter 322: Boom goes the Whale
- Chapter 321: Circling the dead
- Chapter 320: Onward to the Teeth
- Chapter 319: Names
- Chapter 318: Mountains
- Chapter 317: Tiscian’s Glare
- Chapter 316: Fluttering in the breeze
- Chapter 315: On the otherside
- Chapter 314: Glow
- Chapter 313: Hard choices
- Chapter 312: The Lure
- Chapter 311: Going down
- Chapter 310: Swarm
- Chapter 309: Purple fart
- Chapter 308: Purple mist
- Chapter 307: Lips Sealed
- Chapter 306: Baby steps
- Chapter 305: Familiar eyes
- Chapter 304: Berries and seas
- Chapter 303: Squeeze
- Chapter 302: Stink
- Chapter 301: Drinking
- Chapter 300: Smelter
- Chapter 299: Three out of five
- Chapter 298: Unstable tension
- Chapter 297: Resonance
- Chapter 296: Obsidian City
- Chapter 295: A drink is never a bad idea...
- Chapter 294: Split shock
- Chapter 293: Don’t lose your head
- Chapter 292: Border guard?
- Chapter 291: Gathering
- Chapter 290: New lessons
- Chapter 289: Hard to find
- Chapter 288: The next step
- Chapter 287: Dodging
- Chapter 286: Rustbucket’s lessons
- Chapter 285: Swat!
- Chapter 284: Sharptooth cannibal
- Chapter 283: Long ears
- Chapter 282: Bonding
- Chapter 281: No pain, no gain
- Chapter 280: Ancient knowledge
- Chapter 279: Untwisting minds
- Chapter 278: Happy to be back
- Chapter 277: A familiar feeling
- Chapter 276: Plans, plans, plans
- Chapter 275: Insanity
- Chapter 274: Intercept course
- Chapter 273: Going wild
- Chapter 272: Choices
- Chapter 271: Mind poison
- Chapter 270: Into the storm
- Chapter 269: Unexpected Advantages
- Chapter 268: Purified Soulforce
- Chapter 267: Risks
- Chapter 266: Unexpected growth
- Chapter 265: A children’s rhyme
- Chapter 264: Vibrating ship
- Chapter 263: Sonic Shift
- Chapter 262: Loaded up and ready to go
- Chapter 261: Roaring Metal
- Chapter 260: Short notice
- Chapter 259: Package delivery?
- Chapter 258: Barging in
- Chapter 257: Risks
- Chapter 256: Temper
- Chapter 255: We need more coals?
- Chapter 254: Toward the next heartcard!
- Chapter 253: Instrumentalization
- Chapter 252: Diagram Smithing
- Chapter 251: Meeting new people
- Chapter 250: Golden Friction Academy
- Chapter 249: Dropping some jaws
- Chapter 248: Failing the questions
- Chapter 247: Brazardian
- Chapter 246: Prodigy Am’braz
- Chapter 245: Resolve
- Chapter 244: Sword blows
- Chapter 243: Pirates
- Chapter 242: Proadon
- Chapter 241: A deal
- Chapter 240: Grab and hold!
- Chapter 239: The Boring Corridors
- Chapter 238: Traveling across the Portal Gallery
- Chapter 237: Haggling Hurts
- Chapter 236: Boohm
- Chapter 235: Emotional damage
- Chapter 234: The Ruby’s Revenge
- Chapter 233: Blockade
- Chapter 232: The Roaming Shipyard
- Chapter 231: A soulforce tune
- Chapter 230: No baggage
- Chapter 229: Glacial Area
- Chapter 228: Into the unknown
- Chapter 227: Silvery Lightning
- Chapter 226: One more day
- Chapter 225: The next step
- Chapter 224: Guest
- Chapter 223: First Soulcard
- Chapter 222: Arrows in the back
- Chapter 221: The Shadows of Dimarintsia
- Chapter 220: Immovable sword
- Chapter 219: Bluehair
- Chapter 218: Shadowwalker
- Chapter 217: Frying pan
- Chapter 216: Pots and pans!
- Chapter 215: What do words do?
- Chapter 214: Portal Keep City
- Chapter 213: New Degonda
- Chapter 212: Soulclone
- Chapter 211: Final hurdle
- Chapter 210 Furious frost
- Chapter 209: Switching sides
- Chapter 208: Clearing the plains
- Chapter 207: Starving people
- Chapter 206: Death or safety?
- Chapter 205: Death and new beginnings
- Chapter 204: Hangover
- Chapter 203: A battle of shadows
- Chapter 202: Searching and finding
- Chapter 201: A game of questions
- Chapter 200: Stubborn
- Chapter 199: Disbelief
- Chapter 198: Emergency smithing
- Chapter 197: Family time
- Chapter 196: Irwin?
- Chapter 195: Full circle
- Chapter 194: A foul stench
- Chapter 193: Card trouble
- Chapter 192: Certain or uncertain future
- Chapter 191: Planning a large-scale evacuation
- Chapter 190: Scorched by the waves
- Chapter 189: The secret room
- Chapter 188: Back on Giard
- Chapter 187: Preparations
- Chapter 186: Blood and gore
- Chapter 185: Emerald and Ruby
- Chapter 184: A soft breeze
- Chapter 183: Begging to join
- Chapter 182: A Portal Gallery back alley?
- Chapter 181: Insufferable
- Chapter 180: Cracking the wood
- Chapter 179: Milky Eyes
- Chapter 178: Lies and half truths
- Chapter 177: Shared Pain
- Chapter 176: Boulder marks the spot?
- Chapter 175: Dividends of the song
- Chapter 174: Chaos storm
- Chapter 173: The Sonata
- Chapter 172: Towards the unknown
- Chapter 171: Getaway
- Chapter 170: An eye for...
- Chapter 169: The chase
- Chapter 168: Drinks all around
- Chapter 167: A hundred brothers and sisters
- Chapter 166: Crashing through a roof
- Chapter 165: Chasing
- Chapter 164: Sesnanser
- Chapter 163: Splintered
- Chapter 162: A quiet stop
- Chapter 161: Plan B
- Chapter 160: The next plan
- Chapter 159: Return to Fiverio
- Chapter 158: Five
- Chapter 157.2: Emberion interlude
- Chapter 157: The start of something new
- Chapter 156: Expected and unexpected losses
- Chapter 155: Over seventy percent!
- Chapter 154: House arrest
- Chapter 153: Birth of a heartcard
- Chapter 152: Surprises and warnings
- Chapter 151: [Hidden]
- Chapter 150: Dead Pact Mercenaries
- Chapter 149: Time flies
- Chapter 148: In the depths
- Chapter 147: Familiar Foes
- Chapter 146: Volatile card
- Chapter 145: Infernal Itching
- Chapter 144: Another card
- Chapter 143: Calm before the bidding
- Chapter 142: Another step
- Chapter 141: Request from a friend
- Chapter 140: Hotstuff
- Chapter 139: Sleeping Beauty
- Chapter 138: Remaining
- Chapter 137: Curious hoop
- Chapter 136: Chained to the wall
- Chapter 135: Diamonds are the best?
- Chapter 134: Tiny Helpers
- Chapter 133: A casual stroll
- Chapter 132: Lead the way!
- Chapter 131: History or myth
- Chapter 130: Abide by the rules
- Chapter 129: Onward, or else
- Chapter 128: Denied entry
- Not a Chapter: NaNoWriMo Chapter 2023 update!
- Chapter 127: Night raid
- Chapter 126: Interrogation
- Chapter 125: Deceptive rest
- Chapter 124: Setting up a trap
- Chapter 123: Preparations
- Chapter 122: Prisoners
- Chapter 121: Armies
- Chapter 120: Heart tree
- Chapter 119: Foggy battle
- Chapter 118: Layers
- Chapter 117: Rules and regulations
- Chapter 116: Familiar Laughter
- Chapter 115: Uneasy compromise
- Chapter 114: Steamy
- Chapter 113: Heartburn
- Chapter 112: Hunger
- Chapter 111: Copperion Flesh
- Chapter 110: Cousin issues
- Chapter 109: Hammer, Maul, Mallet
- Chapter 108: Familiar Names
- Chapter 107: Soulforce
- Chapter 106: Haudur’s Charter
- Chapter 105: Lord Urdwellan
- Chapter 104: The path of the card
- Chapter 103: Four in a row
- Chapter 102: Dréimire
- Chapter 101: The smithing starts now!
- Chapter 100: Home sweet home
- Chapter 99: A cloud of Emberions
- Chapter 98: Firespark desert
- Chapter 97: Boiling blood
- Chapter 96: Nice and warm!
- Chapter 95: To Scour
- Chapter 94: Portal Gallery
- Chapter 93: Familiar faces
- Chapter 92: The price of success
- Chapter 91: Unexpected guests
- Chapter 90: Try singing
- Chapter 89: Good deal or bad deal?
- Chapter 88: Smith’s Guild Charter
- Chapter 87: The Central Registry
- Chapter 86: Armless
- Chapter 85: Grey-eyed watcher
- Chapter 84: Battle Hammer
- Chapter 83: Dark Hound
- Chapter 82: Crazed?
- Chapter 81: Elderly sorcerer
- Chapter 80: Coulwater tower
- Chapter 79: Esterdon
- Chapter 78: The Burned Pillars
- Chapter 77: Cutthroat
- Chapter 76: Hammer and anvil
- Chapter 75: Exposed
- Chapter 74: Return
- Chapter 73: Out of the portal and into the...
- Chapter 72: Hammer time
- Chapter 71: Run Linchpin, run!
- Chapter 70: Time dilation
- Chapter 69: Unexpected Battle
- Chapter 68: Derlin Cards
- Chapter 67: Shattered
- Chapter 66: Chains of ice
- Chapter 65: Gallon’s Blazers
- Chapter 64: A rabbit?
- Chapter 63: Incomming
- Chapter 62: Full-hand
- Chapter 61: Grief and wailing
- Chapter 60: Hot and cold
- Chapter 59: A good night’s rest!
- Chapter 58: Taking chances
- Chapter 57: Reforging is hard!
- Chapter 56: Shattered rest
- Chapter 55: One for many
- Chapter 54: Change of plans
- Chapter 53: Resonance
- Chapter 52: Coalesced, remnant soul cards
- Chapter 51: Crushed
- Chapter 50: Strike the iron when it’s hot!
- Chapter 49: Bruises
- Chapter 48: Grappling Gauntlets
- Chapter 47: Working
- Chapter 46: Finding a smith
- Chapter 45: Hot and cozy
- Chapter 44: Room and board
- Chapter 43: Degonda
- Chapter 42: Troublesome encounters
- Chapter 41: Familiar foes
- Chapter 40: Four horns
- Chapter 39: Bablibon
- Chapter 38: Chicken scratches
- Chapter 37: More pain
- Chapter 36: Hammering
- Chapter 35: Smithies and Libraries
- Chapter 34: Nexus
- Chapter 33: Books
- Chapter 32: Food and training
- Chapter 31: A plan, of sorts
- Chapter 30: House cleaning
- Chapter 29: Doomblade Hardswing
- Chapter 28: Shattering
- Chapter 27: Coal
- Chapter 26: Blackened Hands
- Chapter 25: Lost and found
- Chapter 24: Lose some, win some
- Chapter 23.2: Back against the wall
- Chapter 23: Water and fire
- Chapter 22: Stuck
- Chapter 21: Portal One
- Chapter 20: Rumors and reality
- Chapter 19: To Wignut
- Chapter 18.3 Midnight warning
- Chapter 18.2 Training Dummy
- Chapter 18: Interrogated
- Chapter 17: Combining
- Chapter 16: Bacon and porridge
- Chapter 15: Cards, cards, cards
- Chapter 14: Anvil of the gods
- Chapter 13: Fun from above
- Chapter 12: The Linchpin
- Chapter 11: Rinse and repeat
- Chapter 10: Practice makes perfect
- Chapter 9: School of pain and misery
- Chapter 8: The first practice room
- Chapter 7: Thrown in the deep
- Chapter 6: Ragtag group
- Chapter 5: Story time
- Chapter 4: Future laid out
- Chapter 3: Sorcerer says
- Chapter 2: To Card or not to Card
- Chapter 1: It’s never what you want
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