Zombie Survival System
Chapter 83: Final Preparation
- Chapter 145: Small Job
- Chapter 144: Studie job
- Chapter 143: Not Burn
- Chapter 142: Zombie
- Chapter 141: Back to reality
- Chapter 140: The mysterious Ring
- Chapter 139: Stricking
- Chapter 138: Fire & Ice
- Chapter 137: The moment
- Chapter 136: The trap
- Chapter 135: The choice
- Chapter 134: The Water Trial (8)
- Chapter 133: The Water Trial (7)
- Chapter 132: The Water Trial (6)
- Chapter 131: The Water Trial (5)
- Chapter 130: The Water Trial (4)
- Chapter 129: The Water Trial (4)
- Chapter 128: The Water Trial (3)
- Chapter 127: The Water Trial (2)
- Chapter 126: The Water Trial
- Chapter 125: Strang Proposition
- Chapter 124: Sit Up
- Chapter 123: The Genius
- Chapter 122: Shower
- Chapter 121: Bad Deal
- Chapter 120: Fight
- Chapter 119: Where is my money ?
- Chapter 118: (2) The duel
- Chapter 117: (1) The duel
- Chapter 116: The moment
- Chapter 115: Money win
- Chapter 114: Bet risk
- Chapter 113: Oods
- Chapter 112: Shew
- Chapter 111: Corrupt
- Chapter 110: Bet problem
- Chapter 109: Fighting arena
- Chapter 108: Nothing to ask
- Chapter 107: Guilds
- Chapter 106: Calmy Beach
- Chapter 105: Fallen Dicker
- Chapter 104: Karma
- Chapter 103: No Piety
- Chapter 102: Forest Fight
- Chapter 101: Hunter Hunting
- Chapter 100: (3) First Learning
- Chapter 99: (2) First Learning
- Chapter 98: (1) First Learning
- Chapter 97: Simple Footing
- Chapter 96: Hierarchy
- Chapter 95: No deduction
- Chapter 94: Welcome To American Hunter Academy
- Chapter 93: New Start
- Chapter 92: (2) Allied
- Chapter 91: Allied
- Chapter 90: (6) Pentagone
- Chapter 89: (5) Pentagone
- Chapter 88: (4) Pentagone
- Chapter 87: (3) Pentagone
- Chapter 86: (2) Pentagone
- Chapter 85: (1) Pentagone
- Chapter 84: Emergency Card
- Chapter 83: Final Preparation
- Chapter 82: New Power
- Chapter 81: The Skulls !?
- Chapter 80: Hunter Crafting
- Chapter 79: Hunter Paradise - Hunter Bazar
- Chapter 78: (6)Hunter Shop : Paid for Leveling
- Chapter 77: (5)Hunter Shop : Buy Experience
- Chapter 76: (4)Hunter Shop : Full set Armor
- Chapter 75: (3)Hunter Shop : Debt challenge
- Chapter 74: (2)Hunter Shop
- Chapter 73: (1)Hunter Shop
- Chapter 72: Acadamy System
- Chapter 71: Steel Bones
- Chapter 70: Talent Tree
- Chapter 69: Hunter Class Choice
- Chapter 68: Experience system
- Chapter 67: Good Doctor
- Chapter 66: Componsation
- Chapter 65: Negociation
- Chapter 64: Pression
- Chapter 63: Blood Swing
- Chapter 62: Bad moment
- Chapter 61: First Kill
- Chapter 60: Security Down
- Chapter 59: Daddy i am die !
- Chapter 58: (3)Aurora System
- Chapter 57: (2)Aurora System
- Chapter 56: (1)System Aurora
- Chapter 55: Transformer Area
- Chapter 54: Infirmerie
- Chapter 53: Contrat
- Chapter 52: Hunter Academy
- Chapter 51: Back to Hunter Island - Flash Back #1
- Chapter 50: (2) Old Friend
- Chapter 49: (1) Old Friend
- Chapter 48: Manhattan
- Chapter 47: Smoking men
- Chapter 46: Black Market
- Chapter 45: Brooklyn
- Chapter 44: First Appartment
- Chapter 43: Back to Civilisation
- Chapter 42: Latika
- Chapter 41: End of Era
- Chapter 40: Crown Plaza
- Chapter 39: Angel of Death
- Chapter 38: Delivrance
- Chapter 37: Reward
- Chapter 36: Price of Life
- Chapter 35: Revenge
- Chapter 34: Bad Meet
- Chapter 33: Hunting
- Chapter 32: Escape
- Chapter 31: Unluck
- Chapter 30: Beer & Beach
- Chapter 29: Challenging
- Chapter 28: New Carnage Begin
- Chapter 27: Strick
- Chapter 26: Last Test
- Chapter 25: Take Break
- Chapter 24: Hard Head
- Chapter 23: Infiltration
- Chapter 22: Recovery
- Chapter 21: Hunter Paradise
- Chapter 20: (9)Survival Test
- Chapter 19: (8)Survival Test
- Chapter 18: (7)Survival Test
- Chapter 17: (6)Survival Test
- Chapter 16: (5)Survival Test
- Chapter 15: (4)Survival Test
- Chapter 14: (3)Survival Test
- Chapter 13: (2)Survival Test
- Chapter 12: (1)Survival Test
- Chapter 11: (4)The Shuttle
- Chapter 10: (3)The Shuttle
- Chapter 9: (2) The Shuttle
- Chapter 8: (1) The Shuttle
- Chapter 7: Beginning
- Chapter 6: Omega
- Chapter 5: Self-Incone
- Chapter 4: (2) - Hunter Island
- Chapter 3: (1) - Hunter Island
- Chapter 2: New York City
- Chapter 1: Alexandre
Suddenly several menus appeared in his vision:
╔════════Aurora Tactical System V0.23.1══════════╕
╟─╼ [Logs]: you have just upgrade you active skill
║ ╰╼[learned skill]: 'Steel bone (2/5)'
║ ╰╼[skill point]: -1
╚══════════════════════════════════════╛
╔════════Aurora Tactical System V0.23.1══════════╕
╟─╼ [Logs]: you have just upgrade you active skill
║ ╰╼[learned skill]: 'Steel bone (3/5)'
║ ╰╼[skill point]: -1
╚══════════════════════════════════════╛
╔════════Aurora Tactical System V0.23.1══════════╕
╟─╼ [Logs]: you have just upgrade you active skill
║ ╰╼[learned skill]: 'Steel bone (4/5)'
║ ╰╼[skill point]: -1
╚══════════════════════════════════════╛
╔════════Aurora Tactical System V0.23.1══════════╕
╟─╼ [Logs]: you have just upgrade you active skill
║ ╰╼[learned skill]: 'Steel bone (5/5)'
║ ╰╼[skill point]: -1
╚══════════════════════════════════════╛
Suddenly a final menu appeared:
╔═══════Aurora Nexus V0.23.1: Talent tree═══════╕
╟─╼ [Skill][active]
╟─╼[Name] Steel bone Lv.1
╟─╼ [description] your bones are hard as steel.
╟─╼ [duration] 160 seconds => 10 Minutes
╟─╼ [Cooldown] 1 Hour => 20 Minutes
╟─╼[Talent point] 5/5
╚══════════════════════════════════╛
Alexander was satisfied, he still had a 20 minute wait between uses but being able to use the skill for ten minutes made Alexander much more suited to a prolonged combat situation.
It was time for Alexander to spend this statistic point, Alexander thought about what would be the most adequate, already he eliminated the Force which was largely sufficient for the moment with this 'gauntlet of black steel', Alexander instead pushed his gaze on agility, he remembered the description of the statistic 'Agility' on the Hunter Academy website, Agility can be distinguished in four advantages:
Movement speed: Higher agility can allow you to move faster.
Attack speed: Agility can increase the speed with which you can attack, which is particularly useful for close combat classes.
Dodge: Agile Hunters may have a better chance of dodging enemy attacks, making them harder to hit.
Reflexes: In some cases, agility can influence actions that require quick reflexes, such as avoiding traps or performing acrobatic moves.
For a tank fighter, there was absolutely no need to dodge or have high reflexes, you could simply take damage by boosting your 'Resistance' stat, but Alexandre didn't want to be a tank fighter, he wanted to be an offensive fighter in order to be as versatile as possible, so he decided to invest 6 of his 12 stat points in agility. 𝘧𝓇ℯ𝑒𝓌𝑒𝑏𝓃𝘰𝘷𝘦𝘭.𝒸ℴ𝓂
Alexander also wanted to invest a few points in resistance, he knew that with his passive skill [Immortal] he didn't really need it, but Alexander had already been confronted with some enemies who had hurt him too easily, he needed his body to be more resistant in everyday life, so he decided to invest another 3 points in 'Resistance'.
He therefore still had 3 stastic points to spend, Alexander having overcome this main weakness, he wanted to make himself more efficient, after all, the life of a Hunter wasn't just about one-on-one arena combat, it was also about observation, patience, knowing how to judge the strength of an enemy, knowing the right moment to attack, overall it was about surviving in a hostile environment, And brute force wasn't always the best way of achieving this. Alexandre remembered the striking scene in the laboratory where Director Hart had smelled the blood of a student several metres underground, and he was very impressed. He therefore decided to invest his last 3 stat points in 'Perception', Perception being something rather special, it could be defined as follows:
Enemy Detection: Higher Perception can allow a character to detect hidden or invisible enemies from a greater distance.
Trap detection: Characters with high Perception can spot traps before triggering them, which can be crucial in avoiding damage or dangerous situations.
Search and exploration: Perception can improve the ability to find hidden objects, buried places or items, or even certain secret passages.
Accuracy: Increased perception can improve the accuracy of elementary spells or ranged attacks with firearms.
Survival, Harvesting and Crafting: Perception can help characters locate natural resources more easily, which is useful for professions.
Situational analysis: A high level of perception allows you to better distinguish between enemy types, it's strength and weakness, it's attack and above all it's your own statistic.
This statistic wasn't essential, but it helped avoid dangerous situations for many inexperienced hunters, many of whom died blissfully because they didn't know their enemies well, the information was as vital as any primary statistic.
Alexander, having finished choosing 12 points of statistics, received this message:
╔════════Aurora Tactical System V0.23.1══════════╕
╟─╼ [Info]: You've just awarded your stat points!
║╰╼[Strength]: 1.72
║╰╼[Intelligence]: 1.15
║ ╰╼[Agility]: 1.15 => 1.75
║ ╰╼[Endurance]: 1.4
║ ╰╼[Resistance]: 1.1 => 1.4
║╰╼[Dexterity]: 1.35
║╰╼[Perception]: 1 => 1.3
╚═══════════════════════════════════════╛
- Chapter 145: Small Job
- Chapter 144: Studie job
- Chapter 143: Not Burn
- Chapter 142: Zombie
- Chapter 141: Back to reality
- Chapter 140: The mysterious Ring
- Chapter 139: Stricking
- Chapter 138: Fire & Ice
- Chapter 137: The moment
- Chapter 136: The trap
- Chapter 135: The choice
- Chapter 134: The Water Trial (8)
- Chapter 133: The Water Trial (7)
- Chapter 132: The Water Trial (6)
- Chapter 131: The Water Trial (5)
- Chapter 130: The Water Trial (4)
- Chapter 129: The Water Trial (4)
- Chapter 128: The Water Trial (3)
- Chapter 127: The Water Trial (2)
- Chapter 126: The Water Trial
- Chapter 125: Strang Proposition
- Chapter 124: Sit Up
- Chapter 123: The Genius
- Chapter 122: Shower
- Chapter 121: Bad Deal
- Chapter 120: Fight
- Chapter 119: Where is my money ?
- Chapter 118: (2) The duel
- Chapter 117: (1) The duel
- Chapter 116: The moment
- Chapter 115: Money win
- Chapter 114: Bet risk
- Chapter 113: Oods
- Chapter 112: Shew
- Chapter 111: Corrupt
- Chapter 110: Bet problem
- Chapter 109: Fighting arena
- Chapter 108: Nothing to ask
- Chapter 107: Guilds
- Chapter 106: Calmy Beach
- Chapter 105: Fallen Dicker
- Chapter 104: Karma
- Chapter 103: No Piety
- Chapter 102: Forest Fight
- Chapter 101: Hunter Hunting
- Chapter 100: (3) First Learning
- Chapter 99: (2) First Learning
- Chapter 98: (1) First Learning
- Chapter 97: Simple Footing
- Chapter 96: Hierarchy
- Chapter 95: No deduction
- Chapter 94: Welcome To American Hunter Academy
- Chapter 93: New Start
- Chapter 92: (2) Allied
- Chapter 91: Allied
- Chapter 90: (6) Pentagone
- Chapter 89: (5) Pentagone
- Chapter 88: (4) Pentagone
- Chapter 87: (3) Pentagone
- Chapter 86: (2) Pentagone
- Chapter 85: (1) Pentagone
- Chapter 84: Emergency Card
- Chapter 83: Final Preparation
- Chapter 82: New Power
- Chapter 81: The Skulls !?
- Chapter 80: Hunter Crafting
- Chapter 79: Hunter Paradise - Hunter Bazar
- Chapter 78: (6)Hunter Shop : Paid for Leveling
- Chapter 77: (5)Hunter Shop : Buy Experience
- Chapter 76: (4)Hunter Shop : Full set Armor
- Chapter 75: (3)Hunter Shop : Debt challenge
- Chapter 74: (2)Hunter Shop
- Chapter 73: (1)Hunter Shop
- Chapter 72: Acadamy System
- Chapter 71: Steel Bones
- Chapter 70: Talent Tree
- Chapter 69: Hunter Class Choice
- Chapter 68: Experience system
- Chapter 67: Good Doctor
- Chapter 66: Componsation
- Chapter 65: Negociation
- Chapter 64: Pression
- Chapter 63: Blood Swing
- Chapter 62: Bad moment
- Chapter 61: First Kill
- Chapter 60: Security Down
- Chapter 59: Daddy i am die !
- Chapter 58: (3)Aurora System
- Chapter 57: (2)Aurora System
- Chapter 56: (1)System Aurora
- Chapter 55: Transformer Area
- Chapter 54: Infirmerie
- Chapter 53: Contrat
- Chapter 52: Hunter Academy
- Chapter 51: Back to Hunter Island - Flash Back #1
- Chapter 50: (2) Old Friend
- Chapter 49: (1) Old Friend
- Chapter 48: Manhattan
- Chapter 47: Smoking men
- Chapter 46: Black Market
- Chapter 45: Brooklyn
- Chapter 44: First Appartment
- Chapter 43: Back to Civilisation
- Chapter 42: Latika
- Chapter 41: End of Era
- Chapter 40: Crown Plaza
- Chapter 39: Angel of Death
- Chapter 38: Delivrance
- Chapter 37: Reward
- Chapter 36: Price of Life
- Chapter 35: Revenge
- Chapter 34: Bad Meet
- Chapter 33: Hunting
- Chapter 32: Escape
- Chapter 31: Unluck
- Chapter 30: Beer & Beach
- Chapter 29: Challenging
- Chapter 28: New Carnage Begin
- Chapter 27: Strick
- Chapter 26: Last Test
- Chapter 25: Take Break
- Chapter 24: Hard Head
- Chapter 23: Infiltration
- Chapter 22: Recovery
- Chapter 21: Hunter Paradise
- Chapter 20: (9)Survival Test
- Chapter 19: (8)Survival Test
- Chapter 18: (7)Survival Test
- Chapter 17: (6)Survival Test
- Chapter 16: (5)Survival Test
- Chapter 15: (4)Survival Test
- Chapter 14: (3)Survival Test
- Chapter 13: (2)Survival Test
- Chapter 12: (1)Survival Test
- Chapter 11: (4)The Shuttle
- Chapter 10: (3)The Shuttle
- Chapter 9: (2) The Shuttle
- Chapter 8: (1) The Shuttle
- Chapter 7: Beginning
- Chapter 6: Omega
- Chapter 5: Self-Incone
- Chapter 4: (2) - Hunter Island
- Chapter 3: (1) - Hunter Island
- Chapter 2: New York City
- Chapter 1: Alexandre
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