My Magic Has No Upper Limit
Synopsis
After being reincarnated into another world as a mage, Zelir awakens a cheat system that grants him powerful talents every time he reaches a new rank.
At Level Two, he is given a choice.
One talent offers overwhelming magical power and destructive force.
The other allows him to analyze any spell he sees and turn it into his own.
Without hesitation, Zelir chooses the second option.
From that day on, he becomes every mage's worst nightmare.
Fire magic?
Lightning magic?
Forbidden spells?
As long as he sees them once, they become his.
And every time he advances, even stronger talents await him.
Explosive power with no side effects.
A body stronger than that of veteran warriors.
Abilities that continue to push the limits of what a mage should be.
While others spend years mastering a single spell, Zelir simply takes a look and adds it to his collection.
Soon, geniuses, nobles, and legendary mages begin to realize a terrifying truth.
Fighting Zelir means fighting against your own magic.
And by the time you understand that...
Everything you were proud of already belongs to him.
Latest Chapters
- Chapter 78: Choose 1 of 2 Talent Skills
- Chapter 77: Courage
- Chapter 76: Instant Kill
- Chapter 75: Deep into the Lair
- Chapter 74: Hamster
- Chapter 73: Dark Alley Street
- Chapter 72: Guidance Fee
- Chapter 71: Promotion Standard
- Chapter 70: Optimization
- Chapter 69: Water of Cutting
- Chapter 68: Assessment
- Chapter 67: Valuable
- Chapter 66: Foodie
- Chapter 65: The Artistic Killer
- Chapter 64: Essential Stat Allocation for a Slice-of-Life Player
- Chapter 63: Cutting and Explosion
- Chapter 62: Graveyard
- Chapter 61: Botanist
- Chapter 60: Parchment
- Chapter 59: Extraction Skill
- Chapter 58: Delicious
- Chapter 57: Moonlight Grass
- Chapter 56: Ancient Book
- Chapter 55: Mandatory Commission
- Chapter 54: Full Element Mage
- Chapter 53: Manlin
- Chapter 52: Harvest
- Chapter 51: I’m Sorry
- Chapter 50: First Blood
- Chapter 49: Red Flower
- Chapter 48: Getting Serious
- Chapter 47: Relics
- Chapter 46: That’s How We Mages Are
- Chapter 45: White-haired Goblin
- Chapter 44: Decapitation Operation
- Chapter 43: Fully Armed
- Chapter 42: Luxurious Lineup
- Chapter 41: A Mage’s Strictest Father
- Chapter 40: Goblin
- Chapter 39: Promotion
- Chapter 38: Extra Subsidy
- Chapter 37: The Youngest Junior Mage
- Chapter 36: Good Night
- Chapter 35: Let Loose and Have Fun
- Chapter 34: Smooth Talker
- Chapter 33: Magical Beast Whelps
- Chapter 32: Finishing Blow
- Chapter 31: The Engagement
- Chapter 30: Giant Winged Bat
- Chapter 29: Reunited
- Chapter 28: Do You Have Time?
- Chapter 27: Heavy Pressure Technique
- Chapter 26: So Useful
- Chapter 25: Special Situation
- Chapter 24: Flame Breath Skill
- Chapter 23: We Can Give It a Try
- Chapter 22: Another New Magic
- Chapter 21: Engaging the Enemy
- Chapter 20: Slime Cleanup Task
- Chapter 19: Teaming Up with an Acquaintance
- Chapter 18: The Immortal’s Curse
- Chapter 17: Great Creation Skill
- Chapter 16: Trading Post
- Chapter 15: Mages Are Also Prey
- Chapter 14: Single-Layer and Multi-Layer
- Chapter 13: Three Kinds of Magic
- Chapter 12: New Image
- Chapter 11: Night Flower Inn
- Chapter 10: Turning in the Quest
- Chapter 9: Adventuring Feels Pretty Good
- Chapter 8: Execution
- Chapter 7: Lucky
- Chapter 6: Challenge
- Chapter 5: Adventurer’s Association Universal Monster Atlas
- Chapter 4: Path
- Chapter 3: Technique Celestial Calculation
- Chapter 2: Charm Mage
- Chapter 1: On the Matter of Attributes
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