The Red Dragon Lord is OP, but Insists on a Pop Culture Invasion!
Chapter 140 - 139: Tower Defense Frankenstein
- Chapter 182 - 175: Elven Market Conquest Plan
- Chapter 181 - 175: Elven Market Conquest Plan
- Chapter 180 - 174: An Unexpected Derivative
- Chapter 179 - 174: An Unexpected By-product
- Chapter 178 - 173: A Strange Twist
- Chapter 177 - 172: The Way to Seek Death
- Chapter 176 - 171: Let the Cat and Mouse Fly for a While
- Chapter 175 - 170: Unscientific Ratings
- Chapter 174 - 169: A Troll is a Magical Creature
- Chapter 173 - 168: The Invincible Cat and Mouse Team
- Chapter 172 - 167: Zog’s Thousand-Layer Scheme
- Chapter 171 - 167: Zog’s Thousand-Layer Scheme
- Chapter 170 - 167: Zog’s Thousand-Layer Routine
- Chapter 169 - 166: Tri-Color Picture Tube Demon Vision
- Chapter 168 - 165: Alchemy Laboratory
- Chapter 167 - 164: Deadly Order: Develop Color Demon Vision
- Chapter 166 - 163: How to Abduct a Child in Front of Their Parents
- Chapter 165 - 162: A Big Secret
- Chapter 164 - 162: A Big Secret
- Chapter 163 - 161: The Orchestra of Twin Tower City
- Chapter 162 - 160: The Birth of a Masterpiece is Always Accompanied by Difficulties
- Chapter 161 - 159: Let the Drawings Move
- Chapter 160 - 158: Genius, Cheats, and Tom and Jerry
- Chapter 159 - 157: The Real-Life Cheater Plan
- Chapter 158 - 156: Boycotting Cheaters Is Everyone’s Responsibility
- Chapter 157 - 155: There’s a Cheater
- Chapter 156 - 154: Toto Plays Along
- Chapter 155 - 153: Ackley Board Game Store
- Chapter 154 - 152: Gaining Steam
- Chapter 153 - 151: No More Fighting Over the Nest
- Chapter 152 - 150: Didi Hitman
- Chapter 151 - 150: Hailing a Beatdown
- Chapter 150 - 149: Father and Son
- Chapter 149 - 148: Ben’s Creative Concept
- Chapter 148 - 147: Zog: All According to Plan
- Chapter 147 - 146: Omnibus Concert
- Chapter 146 - 145: Two Dragons’ Vacation
- Chapter 145 - 144: The Red Dragon Also Needs a Vacation
- Chapter 144 - 143: On Whether Zombies Read Newspapers
- Chapter 143 - 142: Ice and Snow Game Festival
- Chapter 142 - 141: Galina’s Bizarre Adventure
- Chapter 141 - 140: A Magical, Marvelous Mini-game
- Chapter 140 - 139: Tower Defense Frankenstein
- Chapter 139 - 138: The Wondrous Creativity of the Feilin Game Makers
- Chapter 138 - 137: Spreading Happiness
- Chapter 137 - 136: Facial Meltdown
- Chapter 136 - 135: A Happy Duel
- Chapter 135 - 134: Real-Life Duelist Kingdom
- Chapter 134 - 133: Winter City Is a Big Amusement Park
- Chapter 133 - 132: A Train Full of Passengers
- Chapter 132 - 131: The Birth of an Internet Celebrity Check-in Spot
- Chapter 131 - 130: On Sustained Operations
- Chapter 130 - 129: Regarding God-Making Through Traffic
- Chapter 129 - 128: Ice and Snow Fairy Tale
- Chapter 128 - 127: The Deer Priest’s First Movie Experience
- Chapter 127 - 126: Cinema Chain
- Chapter 126 - 125: Magic Cinema
- Chapter 125 - 124: Naming Genius
- Chapter 124 - 123: Post-production
- Chapter 123 - 122: Doxxing
- Chapter 122 - 121: The Old Elf Enters Winter City
- Chapter 121 - 120: You Never Know Who’s on the Other Side of the Internet
- Chapter 120 - 119: Magic Council
- Chapter 119 - 118: Fire Seed
- Chapter 118 - 117: The Magic Education Revolution Born in a Dormitory
- Chapter 117 - 116: The Episode with the Most Internet Spirit
- Chapter 116 - 115: A Little Promotional Shock
- Chapter 115 - 114: Duel of Monsters
- Chapter 114 - 113: Cards + Illusions = Money-Printing Machine
- Chapter 113 - 112: How Can You Lose With a Red Dragon in Your Face?
- Chapter 112 - 111: Hating Riddlers
- Chapter 111 - 110: There Is a God Stick in the Coniferous Forest
- Chapter 110 - 109: Zog Is Picking Reindeer
- Chapter 109 - 108: Actors, Take Your Places
- Chapter 108 - 107: Hiring Great Scholars to Debate for Me
- Chapter 107 - 106: Shocking! The Princess and the Evil Dragon’s Shady Deal
- Chapter 106 - 105: The Despicable Outsider Dragon
- Chapter 105 - 104: For the Northern Domain, Become an Idol
- Chapter 104 - 103: Zog Arrives
- Chapter 103 - 102: Unexpected Aid
- Chapter 102 - 101: Figxin and the Winterfort Snowstorm
- Chapter 101 - 100: Make the Northern Domain Great Again
- Chapter 100 - 99: User Privacy and Service Agreement
- Chapter 99: Going Premium
- Chapter 98: Play Games With a Smile
- Chapter 97: Tackling a Tough Challenge with Miss Toto
- Chapter 96: The Omnipresent Church
- Chapter 95: The New Century is the Century of Biology
- Chapter 94: Will Tier-4 Planes Cost 10,000 per Square Meter?
- Chapter 93: Magic Is Quite Scientific
- Chapter 92: Master Xiao Xiong
- Chapter 91: Fun is the Ladder of Progress
- Chapter 90: Unexpected Action Director
- Chapter 89: Re-employment for the Laid-off Troupe
- Chapter 88: Enlightenment in the Square
- Chapter 87: Want to Win a Magic Vision Device?
- Chapter 86: Crowded in a Small Yard to Watch Demon Vision
- Chapter 85: A Quick Slide Into ’Badness
- Chapter 84: Unaccepted Music
- Chapter 83: Zhuo-style bully
- Chapter 82: It’s Time to Rock and Roll
- Chapter 81: Tall and Hard Craig
- Chapter 80: A Valuable Group Project
- Chapter 79: Good Looks are Hard Currency
- Chapter 78: Preparing the Magic Vision Drama
- Chapter 77: The Filming Art of the Northern Domain
- Chapter 76: None of the Dragons Are Normal
- Chapter 75: The First Step in Film and Television Planning
- Chapter 74: The Failed Alchemist
- Chapter 73: Milk Tea Warning
- Chapter 72: Let’s Have Tea First
- Chapter 71: Achievement System and the Northern Domain
- Chapter 70: Northern Domain Reform in Progress
- Chapter 69: Cooperation
- Chapter 68: So You Play ____ Too?
- Chapter 67: The Priest’s Corruption
- Chapter 66: Press Conference
- Chapter 65: Negotiation
- Chapter 64: The Power of the Shadow of Evil
- Chapter 63: Hunting
- Chapter 62: Figxin’s Marvelous Experiences
- Chapter 61: The Exposition Opens
- Chapter 60: Transformation Belt
- Chapter 59: It’s Tokusatsu Time
- Chapter 58: Zog Comics in Preparation
- Chapter 57: Inspired Young Man
- Chapter 56: Set Visit
- Chapter 55: Wrong Path
- Chapter 54: The Birth of the Internet Cafe
- Chapter 53: Goblin Assembly Line V2.0
- Chapter 52: Strength is Temporary
- Chapter 51: The Second Dwarf Entrapment Plan
- Chapter 50: Early Access
- Chapter 49: The Beginning of the Shepherd’s Revival
- Chapter 48: Checking the Water Meter
- Chapter 47: The Shadow Beneath the Purple Lily
- Chapter 46: The Camera Legion
- Chapter 45: Memory Recovery Spell
- Chapter 44: A Curious Night in the Dungeon
- Chapter 43: The Laurel Rescue Plan
- Chapter 42: Rumor
- Chapter 41: Visible Inscription Workshop
- Chapter 40: Brain Overload
- Chapter 39: The Dwarf Trapping Plan
- Chapter 38: The Birth of the Game Console
- Chapter 37: Furin’s Marvelous Class
- Chapter 36: The Charm of Mini-games
- Chapter 35: Divine Remains
- Chapter 34: No Half Measures
- Chapter 33: Making the Cake Bigger
- Chapter 32: Combination Punch
- Chapter 31: The Flashiest Loser
- Chapter 30: Premiere
- Chapter 29: Shepherd’s Theater Troupe
- Chapter 28: Trailer
- Chapter 27: Yo-Yo Tournament
- Chapter 26: Spider Elf and Drum Kit
- Chapter 25: Steam and Curse
- Chapter 24: The Shoot is Over
- Chapter 23: The Film Set
- Chapter 22: Who Will Play the Zombies?
- Chapter 21: The Birth of a School of Acting
- Chapter 20: The Wildest Troupe in the City
- Chapter 19: Old Acquaintance
- Chapter 18: Zog Film and Television Base Construction Plan
- Chapter 17: Holy Mountain Journey
- Chapter 16: A Journalism Major
- Chapter 15: Piracy
- Chapter 14: Spirit Body Camera
- Chapter 13: Elsa’s Family is Full of Treasures
- Chapter 12: Carbon-based Server
- Chapter 11: Applying for a Patent
- Chapter 10: The Key to Spending is Getting Hooked
- Chapter 9: A Brand New Use for Magic
- Chapter 8: Too Powerful, the Noble Brat
- Chapter 7: Overnight
- Chapter 6: This Is Also a Kind of Minotaur
- Chapter 5: Young King, Grand Serialization
- Chapter 4: Family Heirloom
- Chapter 3: Brewing Some Vinegar for the Dumplings
- Chapter 2: Flare, It’s the Flare
- Chapter 1: The Illusionist Captured by the Evil Dragon
Actually, the title *Druid vs. Necromancer* is surprisingly fitting.
Druids advocate for life returning to nature, while Necromancers want to reuse every single corpse.
It’s a fundamental, irreconcilable conflict.
Turning them into Skeleton Soldiers and zombies, using them as materials for casting and alchemy, illegally digging up graves, and engaging in underground trade.
Sucking the very marrow from their bones, in the most literal sense.
There’s a good reason why Necromancers aren’t well-liked.
What’s more, their experiments often destroy the surrounding vegetation.
For the Druids, who are all basically hardcore environmentalists, this is more than just a simple conflict.
It’s a blood feud.
It’s comparable to orcas versus humpback whales—a pure, unadulterated blood feud.
Although the environmental damage caused by Necromancers is negligible compared to industrialization.
But industrialization is an unstoppable trend that the small population of Druids can’t possibly resist. So, they continue to focus their ire on their rivals of a thousand years—the Necromancers.
As they say, a wise man picks his battles, and you always go for the softest target.
The two groups have been fighting nonstop for ages.
Plus, people in both professions are very mysterious, so the conflicts between them have always been a favorite story topic for onlookers.
And that creates a hook.
Nice.
’As expected of the rising star I’ve had my eye on.’
Although Uffie’s role at the Zog Group had always been a technical one—focusing on the server side, where she was responsible for the matchmaking system and game synchronization issues...
The only girl in the server-side Magic programming team.
But after participating in various projects for over a year, she’d picked up some basic marketing principles through osmosis.
Games with huge marketing budgets, or games made by famous teams, can get away with names that are completely incomprehensible even after seeing the ads.
Like *Elden Ring*, *The Legend of Zelda*, or *Pocket Monster*.
The protagonist of *The Legend of Zelda* isn’t even Zelda, and *Pocket Monster* is a made-up word.
And then there are those gacha games whose names alone are enough to start a flame war.
Every last one of them has a bizarre name.
But for games with no marketing budget, you have to try and put the game’s selling point right in the title.
Take *Beat Up The Brat*, for example. The fact that this flash game spread so widely across the Chinese internet was largely due to its translated title.
If it had its literal title, *Dad ’n’ Me*, who would know what kind of game it was?
But *Beat Up The Brat*? Damn, that’s got some punch.
It hit on two explosive points: "beat up" and "brat."
Hating kids is just human nature. It’s that universally despised age where they’re a nuisance to everyone—Zog even wanted to go back and brutalize his younger self.
So, even though *Druid vs. Necromancer* sounded a little cheesy, it was an effective title.
The game started up.
For a demo that had only been in production for a day and couldn’t even be called a half-finished product, Zog was surprised that it actually had an opening animation.
’What kind of productivity is this?’
The opening animation was crude—just a few comic-style rough sketches displayed in sequence to introduce the plot.
An evil Grand Necromancer had invented a new zombie-conversion Magic, with a conversion rate far exceeding all previous Magic of its type.
The Grand Necromancer wanted to use it to rule the world, and a righteous Druid had decided to stop his evil plot.
And so, in this stormy, snowy winter, the Druid’s fight against the Grand Necromancer began.
It had a very "heroic epic" feel.
It wasn’t outstanding, but it made no mistakes. As long as it wasn’t a story-driven game, it would suffice.
Level One.
A winding mountain path appeared. The snow-capped mountains in the background were still a work in progress.
A slow-moving zombie walked up the path. The zombie Illusion only had a head; its body was a stick figure.
Then the tutorial appeared.
Absorb the sun’s power to create Magic Power, then use Casting to summon magical plants.
A willow tree with whip-like branches appeared on the roadside. Once the zombie came within range, it would lash out with its branches.
However, because there were no attack animations yet, the combat scene looked a lot like an early *Pocket Monster* game.
The willow tree twitched, indicating it had attacked.
Then the zombie twitched, indicating it had been hit.
Zog reached out a paw and clicked on the willow tree. A hotbar appeared at the bottom of the screen.
It showed three different types of willows. It seemed you needed to spend Magic Power to upgrade them.
Currently, only the first upgrade was available.
’Such a strong sense of déjà vu.’
Zog got it. This was a chimera of *Plants vs. Zombies* and *Kingdom Rush*!
The plants and enemies from *Plants vs. Zombies*, plus the terrain and upgrades from *Kingdom Rush*.
The bad news: it was a chimera.
The good news? It stitched *everything* together.
If the upgrade paths were a little more diverse, it would have stitched in *Bloons Tower Defense* as well.
You got to experience the best parts of three great tower defense games in one.
’What a talent.’
You have to understand, the Zog Group hadn’t released a tower defense game yet. Uffie’s team was breaking new ground, being the first to develop a whole new genre for them.
But after Zog tried it out for a bit, he felt something was off.
It lacked the satisfying feeling from *Plants vs. Zombies* of setting up your defenses and then sitting back to watch your army of plants mow down the zombies.
And it also lacked the strategic depth of *Kingdom Rush*. It felt like it was caught in the middle, good at neither.
If it were actually released, players probably wouldn’t like it very much.
’This won’t do.’
Zog closed the game.
Since he was going to make a tower defense game sooner or later anyway, why not just have Uffie’s team do it?
They had already developed a tower defense system on their own, and they even had their own plant and monster designs. Zog just needed to set the direction for the gameplay, and they could create Otherworld versions of both *Plants vs. Zombies* and *Kingdom Rush*.
’Makes sense.’
Zog scrambled up from his nest.
It was a Slowpoke nest. After experiencing the joy of a *Pocket Monster* merchandise nest, Zog had started getting attached to them.
He never had this habit before.
So he had someone make several more nests and stuff them inside a Treasure Chest Monster. Whenever he wanted to lie down, he could use a Teleportation Array to summon the Treasure Chest Monster to deliver a Dragon nest.
He trotted all the way to the cabin where Uffie’s team was located.
"Paw-Paw Team."
Zog glanced at the small wooden plaque on the door. This was the place.
To make it easier for staff to check for cheating, locking the doors was forbidden.
Zog threw the door open.
"Surprise!"
No reaction.
The room was lifeless.
After several seconds, Uffie finally turned her stiff neck to look at Zog.
The huge dark circles under her eyes made her look like she was transforming into a Zor.
"Ah, it’s the boss..."
Her flat tone and the long pauses between words reminded Zog of the sloth from that one animated movie.
"Are you here for an inspection...? Please, have a seat..."
The others didn’t look any better, looking utterly miserable and as if they were running on fumes.
’Is this the ultimate form of a game developer?’
"What happened to you guys?" Zog asked, a little concerned.
"It’s nothing, just... just... worked for twenty hours, that’s all. I can still keep writing Inscriptions."
Uffie replied haltingly.
"You can stop writing for now."
"Huh? Are we eliminated?"
"No. I’m personally fast-tracking you to the next round. I’m going to mentor you on how to make your game. For the first step, how about we make your Druid plants a little cuter?"
- Chapter 182 - 175: Elven Market Conquest Plan
- Chapter 181 - 175: Elven Market Conquest Plan
- Chapter 180 - 174: An Unexpected Derivative
- Chapter 179 - 174: An Unexpected By-product
- Chapter 178 - 173: A Strange Twist
- Chapter 177 - 172: The Way to Seek Death
- Chapter 176 - 171: Let the Cat and Mouse Fly for a While
- Chapter 175 - 170: Unscientific Ratings
- Chapter 174 - 169: A Troll is a Magical Creature
- Chapter 173 - 168: The Invincible Cat and Mouse Team
- Chapter 172 - 167: Zog’s Thousand-Layer Scheme
- Chapter 171 - 167: Zog’s Thousand-Layer Scheme
- Chapter 170 - 167: Zog’s Thousand-Layer Routine
- Chapter 169 - 166: Tri-Color Picture Tube Demon Vision
- Chapter 168 - 165: Alchemy Laboratory
- Chapter 167 - 164: Deadly Order: Develop Color Demon Vision
- Chapter 166 - 163: How to Abduct a Child in Front of Their Parents
- Chapter 165 - 162: A Big Secret
- Chapter 164 - 162: A Big Secret
- Chapter 163 - 161: The Orchestra of Twin Tower City
- Chapter 162 - 160: The Birth of a Masterpiece is Always Accompanied by Difficulties
- Chapter 161 - 159: Let the Drawings Move
- Chapter 160 - 158: Genius, Cheats, and Tom and Jerry
- Chapter 159 - 157: The Real-Life Cheater Plan
- Chapter 158 - 156: Boycotting Cheaters Is Everyone’s Responsibility
- Chapter 157 - 155: There’s a Cheater
- Chapter 156 - 154: Toto Plays Along
- Chapter 155 - 153: Ackley Board Game Store
- Chapter 154 - 152: Gaining Steam
- Chapter 153 - 151: No More Fighting Over the Nest
- Chapter 152 - 150: Didi Hitman
- Chapter 151 - 150: Hailing a Beatdown
- Chapter 150 - 149: Father and Son
- Chapter 149 - 148: Ben’s Creative Concept
- Chapter 148 - 147: Zog: All According to Plan
- Chapter 147 - 146: Omnibus Concert
- Chapter 146 - 145: Two Dragons’ Vacation
- Chapter 145 - 144: The Red Dragon Also Needs a Vacation
- Chapter 144 - 143: On Whether Zombies Read Newspapers
- Chapter 143 - 142: Ice and Snow Game Festival
- Chapter 142 - 141: Galina’s Bizarre Adventure
- Chapter 141 - 140: A Magical, Marvelous Mini-game
- Chapter 140 - 139: Tower Defense Frankenstein
- Chapter 139 - 138: The Wondrous Creativity of the Feilin Game Makers
- Chapter 138 - 137: Spreading Happiness
- Chapter 137 - 136: Facial Meltdown
- Chapter 136 - 135: A Happy Duel
- Chapter 135 - 134: Real-Life Duelist Kingdom
- Chapter 134 - 133: Winter City Is a Big Amusement Park
- Chapter 133 - 132: A Train Full of Passengers
- Chapter 132 - 131: The Birth of an Internet Celebrity Check-in Spot
- Chapter 131 - 130: On Sustained Operations
- Chapter 130 - 129: Regarding God-Making Through Traffic
- Chapter 129 - 128: Ice and Snow Fairy Tale
- Chapter 128 - 127: The Deer Priest’s First Movie Experience
- Chapter 127 - 126: Cinema Chain
- Chapter 126 - 125: Magic Cinema
- Chapter 125 - 124: Naming Genius
- Chapter 124 - 123: Post-production
- Chapter 123 - 122: Doxxing
- Chapter 122 - 121: The Old Elf Enters Winter City
- Chapter 121 - 120: You Never Know Who’s on the Other Side of the Internet
- Chapter 120 - 119: Magic Council
- Chapter 119 - 118: Fire Seed
- Chapter 118 - 117: The Magic Education Revolution Born in a Dormitory
- Chapter 117 - 116: The Episode with the Most Internet Spirit
- Chapter 116 - 115: A Little Promotional Shock
- Chapter 115 - 114: Duel of Monsters
- Chapter 114 - 113: Cards + Illusions = Money-Printing Machine
- Chapter 113 - 112: How Can You Lose With a Red Dragon in Your Face?
- Chapter 112 - 111: Hating Riddlers
- Chapter 111 - 110: There Is a God Stick in the Coniferous Forest
- Chapter 110 - 109: Zog Is Picking Reindeer
- Chapter 109 - 108: Actors, Take Your Places
- Chapter 108 - 107: Hiring Great Scholars to Debate for Me
- Chapter 107 - 106: Shocking! The Princess and the Evil Dragon’s Shady Deal
- Chapter 106 - 105: The Despicable Outsider Dragon
- Chapter 105 - 104: For the Northern Domain, Become an Idol
- Chapter 104 - 103: Zog Arrives
- Chapter 103 - 102: Unexpected Aid
- Chapter 102 - 101: Figxin and the Winterfort Snowstorm
- Chapter 101 - 100: Make the Northern Domain Great Again
- Chapter 100 - 99: User Privacy and Service Agreement
- Chapter 99: Going Premium
- Chapter 98: Play Games With a Smile
- Chapter 97: Tackling a Tough Challenge with Miss Toto
- Chapter 96: The Omnipresent Church
- Chapter 95: The New Century is the Century of Biology
- Chapter 94: Will Tier-4 Planes Cost 10,000 per Square Meter?
- Chapter 93: Magic Is Quite Scientific
- Chapter 92: Master Xiao Xiong
- Chapter 91: Fun is the Ladder of Progress
- Chapter 90: Unexpected Action Director
- Chapter 89: Re-employment for the Laid-off Troupe
- Chapter 88: Enlightenment in the Square
- Chapter 87: Want to Win a Magic Vision Device?
- Chapter 86: Crowded in a Small Yard to Watch Demon Vision
- Chapter 85: A Quick Slide Into ’Badness
- Chapter 84: Unaccepted Music
- Chapter 83: Zhuo-style bully
- Chapter 82: It’s Time to Rock and Roll
- Chapter 81: Tall and Hard Craig
- Chapter 80: A Valuable Group Project
- Chapter 79: Good Looks are Hard Currency
- Chapter 78: Preparing the Magic Vision Drama
- Chapter 77: The Filming Art of the Northern Domain
- Chapter 76: None of the Dragons Are Normal
- Chapter 75: The First Step in Film and Television Planning
- Chapter 74: The Failed Alchemist
- Chapter 73: Milk Tea Warning
- Chapter 72: Let’s Have Tea First
- Chapter 71: Achievement System and the Northern Domain
- Chapter 70: Northern Domain Reform in Progress
- Chapter 69: Cooperation
- Chapter 68: So You Play ____ Too?
- Chapter 67: The Priest’s Corruption
- Chapter 66: Press Conference
- Chapter 65: Negotiation
- Chapter 64: The Power of the Shadow of Evil
- Chapter 63: Hunting
- Chapter 62: Figxin’s Marvelous Experiences
- Chapter 61: The Exposition Opens
- Chapter 60: Transformation Belt
- Chapter 59: It’s Tokusatsu Time
- Chapter 58: Zog Comics in Preparation
- Chapter 57: Inspired Young Man
- Chapter 56: Set Visit
- Chapter 55: Wrong Path
- Chapter 54: The Birth of the Internet Cafe
- Chapter 53: Goblin Assembly Line V2.0
- Chapter 52: Strength is Temporary
- Chapter 51: The Second Dwarf Entrapment Plan
- Chapter 50: Early Access
- Chapter 49: The Beginning of the Shepherd’s Revival
- Chapter 48: Checking the Water Meter
- Chapter 47: The Shadow Beneath the Purple Lily
- Chapter 46: The Camera Legion
- Chapter 45: Memory Recovery Spell
- Chapter 44: A Curious Night in the Dungeon
- Chapter 43: The Laurel Rescue Plan
- Chapter 42: Rumor
- Chapter 41: Visible Inscription Workshop
- Chapter 40: Brain Overload
- Chapter 39: The Dwarf Trapping Plan
- Chapter 38: The Birth of the Game Console
- Chapter 37: Furin’s Marvelous Class
- Chapter 36: The Charm of Mini-games
- Chapter 35: Divine Remains
- Chapter 34: No Half Measures
- Chapter 33: Making the Cake Bigger
- Chapter 32: Combination Punch
- Chapter 31: The Flashiest Loser
- Chapter 30: Premiere
- Chapter 29: Shepherd’s Theater Troupe
- Chapter 28: Trailer
- Chapter 27: Yo-Yo Tournament
- Chapter 26: Spider Elf and Drum Kit
- Chapter 25: Steam and Curse
- Chapter 24: The Shoot is Over
- Chapter 23: The Film Set
- Chapter 22: Who Will Play the Zombies?
- Chapter 21: The Birth of a School of Acting
- Chapter 20: The Wildest Troupe in the City
- Chapter 19: Old Acquaintance
- Chapter 18: Zog Film and Television Base Construction Plan
- Chapter 17: Holy Mountain Journey
- Chapter 16: A Journalism Major
- Chapter 15: Piracy
- Chapter 14: Spirit Body Camera
- Chapter 13: Elsa’s Family is Full of Treasures
- Chapter 12: Carbon-based Server
- Chapter 11: Applying for a Patent
- Chapter 10: The Key to Spending is Getting Hooked
- Chapter 9: A Brand New Use for Magic
- Chapter 8: Too Powerful, the Noble Brat
- Chapter 7: Overnight
- Chapter 6: This Is Also a Kind of Minotaur
- Chapter 5: Young King, Grand Serialization
- Chapter 4: Family Heirloom
- Chapter 3: Brewing Some Vinegar for the Dumplings
- Chapter 2: Flare, It’s the Flare
- Chapter 1: The Illusionist Captured by the Evil Dragon
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