Technomancer: Birth of a Goddess
Chapter 253 - 252 - A Curated Introduction to Alien Spaceships
- Chapter 268 – Target Identified
- Chapter 267 – Under Their Spell
- Chapter 266 – Into the Fold
- Chapter 265 – One of Us
- Chapter 264 – Boarding The Blade
- Chapter 263 - 262 - Testing Their Mettle
- Chapter 262 - 261 - Registration
- Chapter 261 - 260 - Wine and Traitors
- Chapter 260 - 259 - Dirty Dealings
- Chapter 259 - 258 - The Interpersonal Politics of Piracy
- Chapter 258 - 257 - Cargo
- Chapter 257 - 256 - The Network
- Chapter 256 - 255 - The Science of Trust
- Chapter 255 - 254 - Upgrades
- Chapter 254 - 253 - Sparring
- Chapter 253 - 252 - A Curated Introduction to Alien Spaceships
- Chapter 252 - 251 - Leaving the Familiar Atmosphere
- Chapter 251 - 250 - The Heavy-blade Pirates
- Chapter 250 - 249 - First Contact
- Chapter 249 - 248 - Breaking the Mortal Barrier
- Chapter 248 - 247 - Rewards Forcefully Taken
- Chapter 247 - 246 - Rewards Freely Given
- Chapter 246 - 245 - Twisted Dimension
- Chapter 245 - 244 - The Second Step Taken
- Chapter 244 - 243 - Consolidating Gains
- Chapter 243 - 242 - Explosive Finale
- Chapter 242 - 241 - Stomping Spiders
- Chapter 241 - 240 - The Metal City
- Chapter 240 - 239 - The Pathway Opens
- Chapter 239 - 238 - A Little Birdy Told Me
- Chapter 238 - 237 - High Altitude, Low Pressure
- Chapter 237 – High Altitude, Low Pressure
- Chapter 236 - 235 - Snap Back to Reality
- Chapter 235 - 234 - Grief
- Chapter 234 - 233 - Two Steps Back
- Chapter 233 - 232 - One Step Forward
- Chapter 232 - 231 - Concentrated Terror
- Chapter 231 – Concentrated Terror
- Chapter 230 – A Failed Commune
- Chapter 229 – A Blessed Banquet
- Chapter 228 – A Blessed Deal
- Chapter 227 – The Incomprehensible
- Chapter 226 – The Faith Exchange
- Chapter 225 – Speaking the Home Tongue
- Chapter 224 – Invisible Killer
- Chapter 223 – Cryptic
- Chapter 222 – Relativity
- Chapter 221 – The One Who Watches
- Chapter 220 – The Abyss Gazes Back
- Chapter 219 – A Short Journey
- Chapter 218 – A Subdued Banquet
- Chapter 217 – A New Generation
- Chapter 216 – The Merchant of War
- Chapter 215 – Public Pardon
- Chapter 214 – A Matter of Efficiency
- Chapter 213 – Pocket Factory
- Chapter 212 – The Fall of the Anti-Royalists
- Chapter 211 – The Siege of Ashdon
- Chapter 210 – The Purge Begins
- Chapter 209 – Old Friends and the Call of War
- Chapter 208 – Spatial Solitude
- Chapter 207 – The Painful Truth
- Chapter 206 – Tying Loose Ends
- Chapter 205 – Sowing Fear
- Chapter 204 – Return to The Dome
- Chapter 203 – An Audience With the King
- Chapter 202 – Return to the City of Steam
- Chapter 201 – To Old Shores
- Chapter 200 – Final Touches
- Chapter 199 – The Second Born
- Chapter 198 – Conception
- Chapter 197 – A Study on Denrosi Psychology
- Chapter 196 – The Embers of War
- Chapter 195 – The Death of a Regime
- Chapter 194 – Capturing Slaves
- Chapter 193 – City Buster
- Chapter 192 – Shattered Defences
- Chapter 191 – The Sunbeam
- Chapter 190 – In With the New
- Chapter 189 – Out With the Old
- Chapter 188 – Meeting the Elders
- Chapter 187 – The Herald of the Storm
- Was the Old Denntimo Civil War Fought for Ideology or Territory
- Chapter 186 – Ulea’s Strongest Mage
- Chapter 185 – Explosive Reinforcements
- Chapter 184 – Futile Resistance
- Chapter 183 – Pod’s Proof
- Chapter 182 – Rapid Deployment
- Chapter 181 – Project Progress
- Chapter 180 – The Year of the Fish
- Chapter 179 – Selachime Doe fo Phoram
- Chapter 178 – Touring Infrastructure
- Chapter 177 – Forming Infrastructure
- Chapter 176 – Gather, Contain, Attribute, Distribute
- Chapter 175 – Cliff Carving
- Chapter 174 – Moving Again
- Chapter 173 – Pod
- Chapter 172 – The Wonder of Weapons
- Chapter 171 – The Torture of Healing
- Chapter 170 – Blood Wine and Bonds
- Chapter 169 – Mission Complete
- Chapter 168 – Crushing Force
- Chapter 167 – The Fruits
- Chapter 166 – The Labour
- Chapter 165 – A Breath
- Chapter 164 – Gathering Death
- Chapter 163 – Hostile Takeover
- Chapter 162 – Engaging the Target
- Chapter 161 – A Coincidence
- Chapter 160 – Fatal Truth
- Chapter 159 – Buried Foes
- Chapter 158 – Squad Cold
- Chapter 157 – An Aggressive Meeting
- Chapter 156 – Generating Interest
- Chapter 155 – Scouting Outpost
- Chapter 154 – Squad Advac
- Chapter 153 – The New Calypso
- Chapter 152 – Flyin’ Colours
- Chapter 151 – Tweaks and Repairs
- Chapter 150 – An Odd Meeting
- Chapter 149 – Warm Welcome
- Chapter 148 – The Oasis City
- Chapter 147 – Friendly Interrogation
- Chapter 146 – To New Lands
- Chapter 145 – Breakthrough
- Chapter 144 – Getting Help
- Chapter 143 – Rolling the Dice
- Chapter 142 – Working on the Details
- Chapter 141 – Test Fight
- Chapter 140 – Break for the Border
- Chapter 139 – A Friendly Visit
- Chapter 138 – Goddess’ Light
- Chapter 137 – Grounded
- Chapter 136 – The Birds
- Chapter 135 – Unstable
- Chapter 134 – Violent Winds
- Chapter 133 – Workshop on the Ground
- Chapter 132 – Workshop in the Sky
- Chapter 131 – Petty Grudge
- Chapter 130 – Dead or Alive
- Chapter 129 – City Infiltration
- Chapter 128 – They Know
- Chapter 127 – Severance
- Chapter 126 – True Elementalist
- Chapter 125 – Part of the Crew
- Chapter 124 – Part of the Ship
- Chapter 123 – Explosive Departure
- Chapter 122 – The Fall of a Family
- Chapter 121 – The Storm
- Chapter 120 – The Calm
- Chapter 119 – The Call
- Chapter 118 – Goodbye
- Chapter 117 – Last Date
- Chapter 116 – Final Spar
- Chapter 115 – Settling Affairs
- Chapter 114 – Quiet Return
- Chapter 113 – Journey’s End
- Chapter 112 – Elemental Understanding
- Chapter 111 – Escaping the Darkness
- Chapter 110 – Suspicions Confirmed
- Chapter 109 – A Way Out
- Chapter 108 – Endless Search
- Chapter 107 – The Abyss
- Chapter 106 – Realisations in the Dark
- Chapter 105 – Descent
- Chapter 104 – The Deep Dark
- Chapter 103 – Reunion
- Chapter 102 – Boss Fight
- Chapter 101 – A Greater Challenge
- Chapter 100 – The Trial
- Chapter 99 – Fear the Deep
- Chapter 98 – Diving
- Chapter 97 – Swimming
- Chapter 96 – Understanding the Numbers
- Chapter 95 – Into the Waters Again
- Chapter 94 – Nest
- Chapter 93 – Ants
- Chapter 92 – Into the Caves Again
- Chapter 91 – Comfortable Journey
- Chapter 90 – New Spells
- Chapter 89 – Acceptance
- Chapter 88 – Into the Forest Again
- Chapter 87 – Gifts
- Chapter 86 – Murderer
- Chapter 85 – Fox Hunting
- Chapter 84 – Reclaiming Debts
- Chapter 83 – Tattoo
- Chapter 82 – Proof by Combat
- Chapter 81 – Legacy
- Chapter 80 – Digging for Information
- Chapter 79 – Changes
- Chapter 78 – No Pain No Gain
- Chapter 77 – Toil and Trouble
- Chapter 76 – Deals and Promises
- Chapter 75 – Research
- Chapter 74 – No Rest for the Wicked
- Chapter 73 – Display of Pride
- Chapter 72 – Triumphant Return
- Chapter 71 – The Curse’s Influence
- Chapter 70 – Return to Sunlight
- Chapter 69 – The Curse of Hunger
- Chapter 68 – The Lake
- Chapter 67 – Horde
- Chapter 66 – Wendigo
- Chapter 65- Trial and Error
- Chapter 64 – Sacrifices
- Chapter 63 – Struggle
- Chapter 62 – Slaughter
- Chapter 61 – Silence
- Chapter 60 – The Crystal Waters
- Chapter 59 – Cave Diving
- Chapter 58 – The Complexity of Space
- Chapter 57 – Things That Go Hiss in The Night
- Chapter 56 – Unseen Pursuit
- Chapter 55 – Battling Through The Forest
- Chapter 54 – Into The Glade
- Chapter 53 – Dawn of The Expedition
- Chapter 52 – Dancing
- Chapter 51 – The Banquet Begins
- Chapter 50 – Explosive Lessons Learned
- Chapter 49 – Trial Run
- Chapter 48 – Introductions
- Chapter 47 – Alchemical Aspirations
- Chapter 46 – Alchemy 101
- Chapter 45 – Done Deal
- Chapter 44 – The Crystal Skull
- Chapter 43 – Duel
- Chapter 42 – Arms Dealer
- Chapter 41 – Flammable Preparations
- Chapter 40 – The Invitation
- Chapter 39 – Ascension
- Chapter 38 – Patched Up
- Chapter 37 – Brawl
- Chapter 36 – Claws
- Chapter 35 – A Sleepless Night
- Chapter 34 – Machineworks
- Chapter 33 – New Threads
- Chapter 32 – Hand-to-Hand Combat
- Chapter 31 – The Art of Geopolitics
- Chapter 30 – Technomancer’s Breath
- Chapter 29 – A Trip to the Library
- Chapter 28 – Moving On
- Chapter 27 – Showing Off
- Chapter 26 – Jenny Forsythia
- Chapter 25 – Chantless Casting
- Chapter 24 – Her First Spell
- Chapter 23 – Magical Genius
- Chapter 22 – The First Class
- Chapter 21 – Taking Stock
- Chapter 20 – Settling In
- Chapter 19 – A Guided Tour
- Chapter 18 – The Real Magic Begins
- Chapter 17 – A Magical Train Ride
- Chapter 16 – The City of Steam
- Chapter 15 – Taking to the Skies
- Chapter 14 – Leaving Captivity
- Chapter 13 – Diving Into the Spellweave
- Chapter 12 – Resolution
- Chapter 11 – Diminishing Returns
- Chapter 10 – Behind Enemy Lines
- Chapter 9 – Futility
- Chapter 8 – Lies of Wind and Thunder
- Chapter 7 – Scouring the System
- Chapter 6 – The Clockwork of Time
- Chapter 5 – Explosive Discoveries
- Chapter 4 – The Experiments Begin
- Chapter 3 – The Men in Robes
- Chapter 2 – Amongst the Rubble
- Chapter 1 – The Airship
Eidecht begins explaining some of the more conventional controls fixed around the pilots' seats, going into light detail on where to look first if they start playing up and even going through the process needed to initiate lightspeed jumps, but Emily's attention remains stuck on picking apart the universe's message.
I still don't know exactly what they want of me, other than 'save the universe from its inevitable destruction', whatever that means, but at least now I know who The One Who Watches was talking about; it did seem like a wild chance of fate that Ulea's first fifth circle dungeon would form just in time for me to clear it when I needed it, though I guess you could say it formed just in time for Gaius to attempt a breakthrough before the end of his lifespan. Being their latest champion is slightly concerning though. I wonder if that means dual awakened are more common than I thought? And what protections were in place before? I guess The Clock itself could count to some extent, but the message implies it will still work, so it has to be something else. Draw unwanted attention… Wait, if time is relative, and it rewinds by a fixed quantity, what happens when I travel between stars at light speed? How large an effect does each rewind have? Does it rewind the entire universe, or just a localised area of space?
"Eidecht," Emily says, as they're leaving the bridge to head towards the workshops to see where they'll be doing most of their on-ship work. "How do you tell the time while travelling between star systems?"
"The ship's main processing unit has a relative clock linked to all internal terminals for us to check what we're experiencing whenever we want," the metallic lizardkin explains. "But our day keeping mostly goes off of the universal calendar, which is calculated from the Origin Cluster: an incredibly mana and qi dense cluster of stars at the centre of the known universe."
"Who's in control of that?" Ivor signs, with Pod vocalising for him as his Universal Translator gathers more data on Ulean sign language.
"The Federation and Alliance split control of the main stars and their heliospheres, while The Guild holds mining rights for all bodies within the Cluster's interstellar space. Splitting the Origin Cluster was the main reason for the First Universal War."
"Is qi the energy martial artists cultivate?" Emily asks, noticing a pack of hound-like beings, led by one of those she saw leaving the ship to greet them, slip into the corridor and follow behind them at a distance.
"Yeah, exactly." Eidecht nods, coming to a split in the path and turning down an unlabelled hallway without breaking stride. "Mana with mages, qi with martial artists, and neutral energy with mechanics. As I'm sure you know from your own development on a mana-based planet, you can cultivate any of those using the other base energy types, it's just far less efficient. We have energy capture devices built into all ships of our fleet to keep the internal atmospheres conducive to development, but only this ship has a proper separation array to control the exact composition in each room. How much of each we get obviously depends on where we are, though."
"Where do martial artists gather their qi, and what for specifically? I already know about mages and mechanics, and I can make guesses, but this is our first time encountering any."
"They cultivate their bodies themselves. Obviously, we all do the same to some extent, but martial artists focus on raw strength and vitality. They do their best to enhance their very lifeforce. Makes the brutes incredibly annoying to kill, but they're also far less intelligent than us, so it has its downsides. Their energy centres are called Dantians, and they're here." Eidecht taps her sternum in the centre of her sleek armour. "If you're ever fighting a martial artist, go for the head or Dantian, though I'd lean towards the latter. Some of them, like our Vice-Captain, retain the ability to regenerate even if their brains are destroyed, but, like a mage, they'll destabilise the moment their energy centre is removed."
"You sound like you speak from a lot of experience. Are you commonly a fighter?"
"Yes. While I'm the crew's head engineer, I'm also a member of the gunner's branch, and will happily deploy for combat. Can't hope to make it past fifth stage if you're not willing to fight for it."
They arrive in a long, winding corridor lined with blast doors and come to a halt in front of the first. There's a keypad beside it, with the glowing words: 'Engineer branch #1', on a small screen above.
"This is the first room dedicated to our work," Eidecht explains as she opens the door with a spark of machina. "We mostly do armour in here."
Dozens of heads turn to face them as the door slides open, but even more remain fixed on the work before them. Emily can feel that the space is distorted as they step over the threshold, though she can immediately tell the runework being used to do so is different from hers, lacking the delicate touch of space she's used to. There are workbenches and complex machines she doesn't recognise scattered around the room, with mechanics from first to third stage working away at familiar-looking armoured bodysuits, with tens of unawakened helpers running materials and half-finished pieces between them.
Not all of the mechanics are fully humanoid, with several of those with less dexterous limbs using mounted mechanical arms to do their work for them.
The air in the workshop is dense with energy, but Emily can sense a slight difference from mana: it feels cooler on her skin and lighter in essence, despite the high density, lacking any discernible elemental alignment.
"Wow," Pod marvels, scanning the tools firing lasers and spraying out alien materials with eyes practically glowing with interest as he drinks in the neutral energy in the air.
"Yeah, it's pretty great," Eidecht nods, with no noticeable change in tone or expression despite her obvious pride, before shouting out and calling everyone's gaze towards them. "I know none of you will have checked your Terminals, so pay attention now. These are the newest members of our crew, Emily and her followers. They'll likely be joining support branches in some capacity, so you'll be seeing them around a lot from now on."
Everyone looking at them nods, and a few call out brief greetings before they turn back to their work quickly.
If you discover this narrative on Amazon, be aware that it has been stolen. Please report the violation.
"I've never seen so many intelligent, non-humanoid species before," Emily says, nodding towards the odd-looking hounds trailing them, as Eidecht leads them to the next workshop, this one dedicated to weaponry and prosthetics. "Are they common in the greater universe?"
"They aren't uncommon, but humanoids still make up the vast majority of intelligent life. Our crew just so happens to have a disproportionate number of them, since we're more welcoming of those that don't meet the Federation and Alliance's moral and beauty standards."
As they move to the third workshop in the hallway, set up to handle work on ship maintenance, one of their pursuers finally approaches them.
"Hello," the hound says through a mixture of grunts, growls, and twitches of her tail and ears, the translator picking a feminine tone as she rises up on her hind legs to stand a head taller than Emily, exposing the skin-tight armour covering her belly, marked with the crew's emblem. "Welcome to the crew. We came to greet our newest furred companion."
The hound nods towards Silica, but Emily's gaze remains locked on the scales now visible, curling up the underside of her throat in place of fur. Silica yips a greeting, but she steps away from the hulking creature and presses herself to the side of her mother's leg.
"Thank you for the warm welcome…" Emily responds, trailing off.
"Rotlith, fifth phase martial artist and interim leader of the chimaeric hounds on this ship since our pack leader went on ahead," the hound fills in for her, tilting her head in confusion at Silica.
"Right, well, as you may have noticed, Silica returns your greeting, but she's not yet developed enough to learn complex communication herself. She's only five, and elementals are very long-lived, with a rate of development that follows."
"Ah…" Rotlith whines, the slow swaying of her tail halting for a moment before it returns a beat faster. "We could try teaching her our language if you like. She may still be too young, but it can't hurt to try."
The lack of a reaction from Mensacus implies her excitement at the prospect is genuine, and remembering the hound voiced her desire to have Silica as a friend, not a slave, pushes Emily to agree. She raises a mildly amused brow at the idea of someone stronger than any on Ulea being so excited to teach her daughter to speak.
"Sure, why not?" Emily says after a few beats of silence. "Find us again once we're settled in properly, and I'd be grateful for the help."
The hound nods and drops back onto all fours, turning back to the rest of her pack and leaving with a skip in her step as Eidecht continues their tour.
Eidecht shows Emily yet another mechanics workshop, this one bereft of people but full of plenty of high-tech tools and half-finished projects, set aside for the use of fifth stage mechanics alone, which the two of them will be sharing thanks to Wilder being mostly uninterested in creation himself. The next workshop is populated by mages enchanting mechanical devices being passed on from the mechanics, with some of them working on purely magical creations using a shocking number of neutral runes. Emily immediately recognises most of them as pure arcanists and lingers in the doorway for a moment longer than needed to gather more data on their complex runework, as Eidecht explains her branch's reluctant, cooperative relationship with the enchanter's branch.
The final workshop they pop their heads into is smaller than the rest, but holds a mix of mages and a few mechanics, with a setup of cauldrons and heating elements intimately familiar to Emily.
"And finally, this is the lab for our alchemy branch," Eidecht explains. "They work on enhancing our chemical weapons and combat stims, and work closely with our unfortunately limited healing branch. God knows it's hard to find many of them with loose enough morals to join us permanently."
"Looks like we've found a home for Ivor," Emily mutters, glancing back at her magical apprentice and seeing his eyes wide with awe as he breathes in the odour of blood and plants filling the air of the mana-charged space.
"He's an alchemist? Ah, that does explain your working relationship." Eidecht nods. "I'll send word to our head alchemist, Vrathorn, and let him know he has a new recruit to welcome when he's next awake. His workflow and sleeping patterns are a little all over the place, but he's an effective worker. We're hoping he'll reach fifth circle soon, though, since most of his creations aren't wholly effective on those of us already past his strength."
They leave the workshop hallway and continue through the rest of the ship, passing tens of storage rooms and weapon holds Eidecht doesn't show them the insides of, and briefly scanning past the large, open mess hall that Emily knows she'll likely never visit again if the fabricated nutrient blocks on the trays of several lower level members of the crew are anything to go by. A message rings through the halls of the ship, informing everyone of a lightspeed jump being initiated, as their guide takes them into the reactor bank to admire the complex and incredibly deadly machines pumping out power to fuel their operations. The floor beneath them quivers a few moments later before settling as they begin cruising at a speed faster than Emily ever has experienced before. Near the reactor bank, they come across a colossal cuboid construct of firing signals that she immediately identifies as the ship's main processing core, if not from the construct itself then from the ludicrous number of mounted weapons fixed around it to ward off unwanted intruders.
After adding a spark of Emily's signature to the core, to gain her ship's credentials, and spending a while in the less-visited underbelly of the vessel, they move on and linger in a busy hallway filled with training rooms. The rooms are reminiscent of those in The Dome, but they have advanced holographic tech, that steals all of Emily's focus, in place of magical illusions. There are only a few faint enchantments to add physical feedback and help change the feeling of the environment, but they feel distinctly disconnected from the technical setup, not quite wound in as neatly as they could be.
They finish their tour at the crew's quarters. Eidecht leads them to a cluster of unoccupied rooms next to those of the other strongest members of the crew, and assigns Pod and Ivor to share one while Silica and Mensacus insist on sticking with their mother.
"How long will it take us to reach our next destination?" Emily asks as she looks around the empty space, a little larger than her old room in The Dome, only occupied by a single large bed pressed against one of the walls, a set of screens opposite it currently showing a ticking twenty-four-hour clock, and a doorway to a connected bathroom.
"As long as we don't run into any problems, a month and a half. Xlanax is a trade hub hidden in the border between Federation and Guild space, and your home planet was already quite close to the edge of Federation territory," Eidecht explains before bidding them farewell and leaving them to get settled, letting Emily know she's free of obligations for the duration of this first trip.
Emily shuts the door behind the lizardkin and collapses onto her new bed, propping herself up with the outrageously comfortable pillows and letting Silica curl up with her head in her lap as Mensacus drops down at the foot of the bed to watch them. She scans the room for any cameras or listening devices before disabling the few she finds, glad to have the ship's permission to do so as she feels an odd resistance to her energy flow in the metal making up every surface of the space.
She pulls out her tea-making kit from her belt, along with a small table to set beside her bed to hold it, and sets to work brewing a calming draught before vaporising a small handful of salvianross and infusing the drink with it. She drains her cup before sitting cross-legged and falling into a deep trance, letting her mind wander through the recent flood of new information and ever so slowly draining a few drops of the tightly-wound sea of energy comprising her deep emotional vault, working towards setting old memories free along with the hurt they bear.
- Chapter 268 – Target Identified
- Chapter 267 – Under Their Spell
- Chapter 266 – Into the Fold
- Chapter 265 – One of Us
- Chapter 264 – Boarding The Blade
- Chapter 263 - 262 - Testing Their Mettle
- Chapter 262 - 261 - Registration
- Chapter 261 - 260 - Wine and Traitors
- Chapter 260 - 259 - Dirty Dealings
- Chapter 259 - 258 - The Interpersonal Politics of Piracy
- Chapter 258 - 257 - Cargo
- Chapter 257 - 256 - The Network
- Chapter 256 - 255 - The Science of Trust
- Chapter 255 - 254 - Upgrades
- Chapter 254 - 253 - Sparring
- Chapter 253 - 252 - A Curated Introduction to Alien Spaceships
- Chapter 252 - 251 - Leaving the Familiar Atmosphere
- Chapter 251 - 250 - The Heavy-blade Pirates
- Chapter 250 - 249 - First Contact
- Chapter 249 - 248 - Breaking the Mortal Barrier
- Chapter 248 - 247 - Rewards Forcefully Taken
- Chapter 247 - 246 - Rewards Freely Given
- Chapter 246 - 245 - Twisted Dimension
- Chapter 245 - 244 - The Second Step Taken
- Chapter 244 - 243 - Consolidating Gains
- Chapter 243 - 242 - Explosive Finale
- Chapter 242 - 241 - Stomping Spiders
- Chapter 241 - 240 - The Metal City
- Chapter 240 - 239 - The Pathway Opens
- Chapter 239 - 238 - A Little Birdy Told Me
- Chapter 238 - 237 - High Altitude, Low Pressure
- Chapter 237 – High Altitude, Low Pressure
- Chapter 236 - 235 - Snap Back to Reality
- Chapter 235 - 234 - Grief
- Chapter 234 - 233 - Two Steps Back
- Chapter 233 - 232 - One Step Forward
- Chapter 232 - 231 - Concentrated Terror
- Chapter 231 – Concentrated Terror
- Chapter 230 – A Failed Commune
- Chapter 229 – A Blessed Banquet
- Chapter 228 – A Blessed Deal
- Chapter 227 – The Incomprehensible
- Chapter 226 – The Faith Exchange
- Chapter 225 – Speaking the Home Tongue
- Chapter 224 – Invisible Killer
- Chapter 223 – Cryptic
- Chapter 222 – Relativity
- Chapter 221 – The One Who Watches
- Chapter 220 – The Abyss Gazes Back
- Chapter 219 – A Short Journey
- Chapter 218 – A Subdued Banquet
- Chapter 217 – A New Generation
- Chapter 216 – The Merchant of War
- Chapter 215 – Public Pardon
- Chapter 214 – A Matter of Efficiency
- Chapter 213 – Pocket Factory
- Chapter 212 – The Fall of the Anti-Royalists
- Chapter 211 – The Siege of Ashdon
- Chapter 210 – The Purge Begins
- Chapter 209 – Old Friends and the Call of War
- Chapter 208 – Spatial Solitude
- Chapter 207 – The Painful Truth
- Chapter 206 – Tying Loose Ends
- Chapter 205 – Sowing Fear
- Chapter 204 – Return to The Dome
- Chapter 203 – An Audience With the King
- Chapter 202 – Return to the City of Steam
- Chapter 201 – To Old Shores
- Chapter 200 – Final Touches
- Chapter 199 – The Second Born
- Chapter 198 – Conception
- Chapter 197 – A Study on Denrosi Psychology
- Chapter 196 – The Embers of War
- Chapter 195 – The Death of a Regime
- Chapter 194 – Capturing Slaves
- Chapter 193 – City Buster
- Chapter 192 – Shattered Defences
- Chapter 191 – The Sunbeam
- Chapter 190 – In With the New
- Chapter 189 – Out With the Old
- Chapter 188 – Meeting the Elders
- Chapter 187 – The Herald of the Storm
- Was the Old Denntimo Civil War Fought for Ideology or Territory
- Chapter 186 – Ulea’s Strongest Mage
- Chapter 185 – Explosive Reinforcements
- Chapter 184 – Futile Resistance
- Chapter 183 – Pod’s Proof
- Chapter 182 – Rapid Deployment
- Chapter 181 – Project Progress
- Chapter 180 – The Year of the Fish
- Chapter 179 – Selachime Doe fo Phoram
- Chapter 178 – Touring Infrastructure
- Chapter 177 – Forming Infrastructure
- Chapter 176 – Gather, Contain, Attribute, Distribute
- Chapter 175 – Cliff Carving
- Chapter 174 – Moving Again
- Chapter 173 – Pod
- Chapter 172 – The Wonder of Weapons
- Chapter 171 – The Torture of Healing
- Chapter 170 – Blood Wine and Bonds
- Chapter 169 – Mission Complete
- Chapter 168 – Crushing Force
- Chapter 167 – The Fruits
- Chapter 166 – The Labour
- Chapter 165 – A Breath
- Chapter 164 – Gathering Death
- Chapter 163 – Hostile Takeover
- Chapter 162 – Engaging the Target
- Chapter 161 – A Coincidence
- Chapter 160 – Fatal Truth
- Chapter 159 – Buried Foes
- Chapter 158 – Squad Cold
- Chapter 157 – An Aggressive Meeting
- Chapter 156 – Generating Interest
- Chapter 155 – Scouting Outpost
- Chapter 154 – Squad Advac
- Chapter 153 – The New Calypso
- Chapter 152 – Flyin’ Colours
- Chapter 151 – Tweaks and Repairs
- Chapter 150 – An Odd Meeting
- Chapter 149 – Warm Welcome
- Chapter 148 – The Oasis City
- Chapter 147 – Friendly Interrogation
- Chapter 146 – To New Lands
- Chapter 145 – Breakthrough
- Chapter 144 – Getting Help
- Chapter 143 – Rolling the Dice
- Chapter 142 – Working on the Details
- Chapter 141 – Test Fight
- Chapter 140 – Break for the Border
- Chapter 139 – A Friendly Visit
- Chapter 138 – Goddess’ Light
- Chapter 137 – Grounded
- Chapter 136 – The Birds
- Chapter 135 – Unstable
- Chapter 134 – Violent Winds
- Chapter 133 – Workshop on the Ground
- Chapter 132 – Workshop in the Sky
- Chapter 131 – Petty Grudge
- Chapter 130 – Dead or Alive
- Chapter 129 – City Infiltration
- Chapter 128 – They Know
- Chapter 127 – Severance
- Chapter 126 – True Elementalist
- Chapter 125 – Part of the Crew
- Chapter 124 – Part of the Ship
- Chapter 123 – Explosive Departure
- Chapter 122 – The Fall of a Family
- Chapter 121 – The Storm
- Chapter 120 – The Calm
- Chapter 119 – The Call
- Chapter 118 – Goodbye
- Chapter 117 – Last Date
- Chapter 116 – Final Spar
- Chapter 115 – Settling Affairs
- Chapter 114 – Quiet Return
- Chapter 113 – Journey’s End
- Chapter 112 – Elemental Understanding
- Chapter 111 – Escaping the Darkness
- Chapter 110 – Suspicions Confirmed
- Chapter 109 – A Way Out
- Chapter 108 – Endless Search
- Chapter 107 – The Abyss
- Chapter 106 – Realisations in the Dark
- Chapter 105 – Descent
- Chapter 104 – The Deep Dark
- Chapter 103 – Reunion
- Chapter 102 – Boss Fight
- Chapter 101 – A Greater Challenge
- Chapter 100 – The Trial
- Chapter 99 – Fear the Deep
- Chapter 98 – Diving
- Chapter 97 – Swimming
- Chapter 96 – Understanding the Numbers
- Chapter 95 – Into the Waters Again
- Chapter 94 – Nest
- Chapter 93 – Ants
- Chapter 92 – Into the Caves Again
- Chapter 91 – Comfortable Journey
- Chapter 90 – New Spells
- Chapter 89 – Acceptance
- Chapter 88 – Into the Forest Again
- Chapter 87 – Gifts
- Chapter 86 – Murderer
- Chapter 85 – Fox Hunting
- Chapter 84 – Reclaiming Debts
- Chapter 83 – Tattoo
- Chapter 82 – Proof by Combat
- Chapter 81 – Legacy
- Chapter 80 – Digging for Information
- Chapter 79 – Changes
- Chapter 78 – No Pain No Gain
- Chapter 77 – Toil and Trouble
- Chapter 76 – Deals and Promises
- Chapter 75 – Research
- Chapter 74 – No Rest for the Wicked
- Chapter 73 – Display of Pride
- Chapter 72 – Triumphant Return
- Chapter 71 – The Curse’s Influence
- Chapter 70 – Return to Sunlight
- Chapter 69 – The Curse of Hunger
- Chapter 68 – The Lake
- Chapter 67 – Horde
- Chapter 66 – Wendigo
- Chapter 65- Trial and Error
- Chapter 64 – Sacrifices
- Chapter 63 – Struggle
- Chapter 62 – Slaughter
- Chapter 61 – Silence
- Chapter 60 – The Crystal Waters
- Chapter 59 – Cave Diving
- Chapter 58 – The Complexity of Space
- Chapter 57 – Things That Go Hiss in The Night
- Chapter 56 – Unseen Pursuit
- Chapter 55 – Battling Through The Forest
- Chapter 54 – Into The Glade
- Chapter 53 – Dawn of The Expedition
- Chapter 52 – Dancing
- Chapter 51 – The Banquet Begins
- Chapter 50 – Explosive Lessons Learned
- Chapter 49 – Trial Run
- Chapter 48 – Introductions
- Chapter 47 – Alchemical Aspirations
- Chapter 46 – Alchemy 101
- Chapter 45 – Done Deal
- Chapter 44 – The Crystal Skull
- Chapter 43 – Duel
- Chapter 42 – Arms Dealer
- Chapter 41 – Flammable Preparations
- Chapter 40 – The Invitation
- Chapter 39 – Ascension
- Chapter 38 – Patched Up
- Chapter 37 – Brawl
- Chapter 36 – Claws
- Chapter 35 – A Sleepless Night
- Chapter 34 – Machineworks
- Chapter 33 – New Threads
- Chapter 32 – Hand-to-Hand Combat
- Chapter 31 – The Art of Geopolitics
- Chapter 30 – Technomancer’s Breath
- Chapter 29 – A Trip to the Library
- Chapter 28 – Moving On
- Chapter 27 – Showing Off
- Chapter 26 – Jenny Forsythia
- Chapter 25 – Chantless Casting
- Chapter 24 – Her First Spell
- Chapter 23 – Magical Genius
- Chapter 22 – The First Class
- Chapter 21 – Taking Stock
- Chapter 20 – Settling In
- Chapter 19 – A Guided Tour
- Chapter 18 – The Real Magic Begins
- Chapter 17 – A Magical Train Ride
- Chapter 16 – The City of Steam
- Chapter 15 – Taking to the Skies
- Chapter 14 – Leaving Captivity
- Chapter 13 – Diving Into the Spellweave
- Chapter 12 – Resolution
- Chapter 11 – Diminishing Returns
- Chapter 10 – Behind Enemy Lines
- Chapter 9 – Futility
- Chapter 8 – Lies of Wind and Thunder
- Chapter 7 – Scouring the System
- Chapter 6 – The Clockwork of Time
- Chapter 5 – Explosive Discoveries
- Chapter 4 – The Experiments Begin
- Chapter 3 – The Men in Robes
- Chapter 2 – Amongst the Rubble
- Chapter 1 – The Airship
Comments