Die. Respawn. Repeat.
Chapter 11: Culmination
- Chapter 253: Book 4: Time After Time
- Chapter 252: Book 4: Collapse
- Chapter 251: Book 4: Presentation
- Chapter 250: Book 4: ’Neath the Wooded Shrine
- Chapter 249: Book 4: Ghostly Recurrence
- Chapter 248: Book 4: Sibling Rivalry
- Chapter 247: Book 4: Worst Place to Have a Picnic
- Chapter 246: Book 4: Knock-On Effect
- Chapter 245: Book 4: Teardown
- Chapter 244: Book 4: Convergence
- Chapter 243: Book 4: First Meetings
- Chapter 242: Book 4: Physical Mastery
- Chapter 241: Book 4: Energetic Associations
- Chapter 240: Book 4: A Murder in Carusath
- Chapter 239— Book 4: A Sky Full of Stars
- Chapter 238— Book 4: Strained
- Chapter 237: Book 4: Stray Not From the Path
- Chapter 236: Book 4: Marching Ever Forward
- Chapter 235: Book 4: Analysis
- Chapter 234: Book 4: Party Wipe
- Chapter 233: Book 4: Debugging
- Chapter 232: Book 4: Debugging
- Chapter 231: Book 4: Labyrinthine
- Chapter 230: Book 4: Restrictions
- Chapter 229: Book 4: Collisions
- Chapter 228: Book 4: Trouble in the City
- Chapter 227: Book 4: Parallels in Time
- Chapter 226: Book 4: Tides of an Ocean
- Chapter 225: Book 4: Back and Forth
- Chapter 224: Book 4: Interconnected
- Chapter 223: Book 4: Cascade Effect
- Chapter 222: Book 4: The Right Time
- Chapter 221: Book 4: Lost in the Past
- Chapter 220: Book 4: Connections Through Time
- Chapter 219: Book 4: Twofold
- Chapter 218: Book 4: Temporal Snapshot
- Chapter 217: Book 4: Culminated Tear
- Chapter 216: Book 4: Darker
- Chapter ANNOUNCEMENT: Book 2 now on KU!
- Chapter 215: Book 4: Lost Civilization
- Chapter 214: Book 3: Epilogue 4 — Scattered Events
- Chapter 212: Book 3: Epilogue 3 — Long Way From Home
- Chapter 211: Book 3: Epilogue 2 — Names and Roles
- Chapter 210: Book 3: Epilogue 1 — Hopes and Dreams
- Chapter 209: Book 3: Home Away From Home
- Chapter 208: Book 3: The Sunken King
- Chapter 207: Book 3: Showmanship
- Chapter 206: Book 3: Synchronization
- Chapter 205: Book 3: A Pound of Core
- Chapter 204: Book 3: An Ounce of Prevention
- Chapter 203: Book 3: Confrontation
- Chapter 202: Book 3: Changed
- Chapter 201: Book 3: Overtime
- Chapter 200: Book 3: Missed Opportunities
- Chapter 199: Book 3: Duality
- Chapter 198: Book 3: A Tale of Three Stars
- Chapter 197: Book 3: Wish You Were Here
- Chapter 196: Book 3: It Takes a Village
- Chapter 195: Book 3: A Coming Collision
- Chapter 194: Book 3: Parallels
- Chapter 193: Book 3: Past Events
- Chapter 192: Book 3: Call and Response
- Chapter 191: Book 3: Elsewhere, Elsewhen
- Chapter 190: Book 3: Trial Run
- Chapter 189: Book 3: The Scion of Change
- Chapter 188: Book 3: The Four Pillars
- Chapter 187: Book 3: Thread of Insight
- Chapter 186: Book 3: Choices and Changes
- Chapter 185: Book 3: Rolls
- Chapter 184: Book 3: A New Era
- Chapter 183: Book 3: Transferral
- Chapter 182: Book 3: Soul Surgery
- Chapter 181: Book 3: Festival
- Chapter 180: Book 3: Walk and Talk
- Chapter 179: Book 3: Bound Battle
- Chapter 178: Book 3: Inspired (x2)
- Chapter 177: Book 3: Renewed Bonds
- Chapter 176: Book 3: Primordial Foray
- Chapter ANNOUNCEMENT: Book 1 now on KU/Audible!
- Chapter 175: Book 3: Household Battle
- Chapter 174: Book 3: All-Seeing Eye
- Chapter 173: Book 3: An Abstract Problem
- Chapter 172: Book 3: Death Fog
- Chapter 171: Book 3: Simulations
- Chapter 170: Book 3: Twisted Time
- Chapter 169: Book 3: Collisions
- Chapter 168: Book 3: Seeds of Change
- Chapter 167: Book 3: A Stitch in Time
- Chapter 166: Book 3: Crumbling Truth
- Chapter 165: Book 3: Compare and Contrast
- Chapter 164: Book 3: A Crucial Question
- Chapter 163: Book 3: Burned Into the World
- Chapter 162: Book 3: Carusath, City of Fire and Brimstone
- Chapter 161: Book 3: In Which a Very Important Misunderstanding is Addressed
- Chapter 160: Book 3: Acceleration
- Chapter 159: Book 3: An Old Foe
- Chapter 158: Book 3: The Return
- Chapter 157: Book 3: Temporality
- Chapter 156: Book 3: Patterns of Observation
- Chapter 155: Book 3: The Benefit of Looping
- Chapter 154: Book 3: Warning
- Chapter 153: Book 3: Collection
- Chapter 152: Book 3: Stage 1: The Seed // Ahkelios
- Chapter 151: Book 3: Rituals
- Chapter 150: Book 3: The Empty City
- Chapter 149: Book 3: The Empty City
- Chapter 148: Book 3: Time (for) Skills
- Chapter 147: Book 3: Knight
- Chapter 146: Book 3: Quantum Model
- Chapter 145: Book 3: A Peek Behind the Curtain
- Chapter 144: Book 3: Talents
- Chapter 143: Book 3: Reboot
- Chapter 142: Book 3: A Remnant in Time
- Chapter 139-141 — End of Book 2 — Epilogues 3, 4, & 5
- Chapter 137-138 — Book 2: Epilogues 1 & 2
- Chapter 141: Book 3: A Remnant in Time
- Chapter 138-140 — End of Book 2 — Epilogues 3, 4, & 5
- Chapter 136-137 — Book 2: Epilogues 1 & 2
- Chapter 135: Book 2: The Shape of a Soul
- Chapter 134: Book 2: Sinking
- Chapter 133: Book 2: Skyfall
- Chapter 132: Book 2: Loop 15.4
- Chapter 131: Book 2: Loop 15.3 (2)
- Chapter 130: Book 2: Loop 15.3 (1)
- Chapter 129: Book 2: Loop 15.2 (3)
- Chapter 128: Book 2: Loop 15.2 (2)
- Chapter 127: Book 2: Loop 15.2 (1)
- Chapter 126: Book 2: Loop 15.1 (5)
- Chapter 125: Book 2: Loop 15.1 (4)
- Chapter 124: Book 2: Loop 15.1 (3)
- Chapter 123: Book 2: Loop 15.1 (2)
- Chapter 122: Book 2: Loop 15.1 (1)
- Chapter 121: Book 2: Change of Plans
- Chapter 120: Book 2: The Present, (2)
- Chapter 119: Book 2: The Present, (1)
- Chapter 118: Book 2: Phase Shifts and You, (2)
- Chapter 117: Book 2: Phase Shifts and You, (1)
- Chapter 116: Book 2: Integrators
- Chapter 115: Book 2: Hollow
- Chapter 114: Book 2: Remnant
- Chapter 113: Book 2: Bimarked
- Chapter 112: Book 2: Thank You For Using Whispersink
- Chapter 111: Book 2: Thank You For Using Whispersink
- Chapter 110— Book 2: Hunger
- Chapter 109: Book 2: Empty Seas
- Chapter 108: Book 2: Tracking
- Chapter 107: Book 2: Preparation
- Chapter 106: Book 2: In the Stands
- Chapter 105: Book 2: Spark of Rebellion
- Chapter 104: Book 2: Restart
- Chapter 103: Book 2: Slipping Away
- Chapter 102: Book 2: Trial Run
- Chapter 101: Book 2: Symptoms
- Chapter 100: Book 2: Signs
- Chapter 99: Book 2: City of Glass, Redux
- Chapter 98: Book 2: It’s Just A Phase
- Chapter 97: Book 2: Key
- Chapter 96: Book 2: Experimentation
- Chapter 95: Book 2: Mistakes
- Chapter 94: Book 2: Old Beginnings
- Chapter 93: Book 2: Loop 15
- Chapter 92: Book 2: Gauging Your Enemies
- Chapter 91: Book 2: Laboratory
- Chapter 90: Book 2: Meeting
- Chapter 89— Book 2: Sensory Delights
- Chapter 88— Book 2: Aspects and Colors
- Chapter 86— Book 2: Thys and Thaht
- Chapter 85— Book 2: Bird Problem
- Chapter 84: Book 2: Stressful Choices
- Chapter 83: Book 2: When You’re Having Fun
- Chapter 82: Book 2: Problem Solving
- Chapter 81: Book 2: The Automaton
- Chapter 80: Book 2: The Automaton
- Chapter Recap: Book 1
- Chapter 79: Book 2: Connected
- Chapter 78: Book 2: One, Two, Three, Go
- Chapter 77: Book 2: Hostage Situation
- Chapter 76— Book 2: —The Bonds We Build
- Chapter 75— Book 2: —Fortune Telling
- Chapter 74— Book 2: —Advanced Technology
- Chapter 73— Book 2: Isthanok, the City of Broken Glass
- Chapter 72— Book 2: The Great Gates
- Chapter 71: Book 2: New Locations
- Chapter 70: Book 2: Layers
- Chapter 69: Book 2: To the Great Cities (again)
- Chapter 68: Book 2: Loop Anomalies
- Chapter 67: Book 2: Reunited (and it feels so bad)
- Chapter 66: Book 2: Breakfast
- Chapter 65: Book 2: Incoming
- Chapter 64: Book 2: One More Death
- Chapter 63: END OF BOOK 1 - Temporal Storm
- Chapter 62: Fast Travel
- Chapter 61: Feeling Antsy
- Chapter 60: The Void Giveth, and the Void Taketh Away
- Chapter Announcement (for other book) + deleted content (for this book)
- Chapter 59: A Classic Interruption
- Chapter 58: New Journey
- Chapter 57: Skill Combos
- Chapter 56: Need for Speed
- Chapter 55: Integrator Interview
- Chapter 54: Use Those Credits
- Chapter 53: Skill Prep
- Chapter 52: Crows and Cavalries
- Chapter 51: Skills and a Chat
- Chapter 50: Foundation
- Chapter 49: Phase Shift
- Chapter 48: Interface Woes, and Ripples Through Time
- Chapter 47: Healing
- Chapter 46: Rewards
- Chapter 45: Avoidance
- Chapter 44: Diary of an Ancient Relic
- Chapter 43: Survival
- Chapter 42: Hotspot Activity
- Chapter 41: Translation Stone
- Chapter 40: A Good Night’s Rest
- Chapter 39: Cliffside Home
- Chapter 38: Questions
- Chapter 37: End of a Rope
- Chapter 36: Approach
- Chapter 35: Names
- Chapter 34: Truesight
- Chapter 33: Shards
- Chapter 32: Sparks
- Chapter 31: Fracture
- Chapter 30: The Basics of Imbuing
- Chapter 29: Spar
- Chapter 28: Choice
- Chapter 27: Inspiration
- Chapter 26: A Firm Headache
- Chapter 25: Four Way Battle
- Chapter 24: Planning
- Chapter 23: Mother and Son
- Chapter 22: Angry Birds
- Chapter 21: Another First Meeting
- Chapter 20: Bird Brain
- Chapter 19: Common Sense
- Chapter 18: Homesick
- Chapter 17: Consequences
- Chapter 16: Friend
- Chapter 15: Fragment
- Chapter 14: New Feature Unlocked
- Chapter 13: Boss Fight
- Chapter 12: Third Try
- Chapter 11: Culmination
- Chapter 10: Melody
- Chapter 9: Take Two
- Chapter 8: Ready Or Not
- Chapter 7: Training
- Chapter 6: Two More Tries
- Chapter 5: And Again
- Chapter 4: Determination
- Chapter 3: Stakes
- Chapter 2: Ripples in Time
- Chapter 1: Die, Die, and Die Again
I wake up, roll out of the way, and activate Temporal Echo. With diminishing returns being what they are, it's no longer worth fighting the mantis myself and besides, I don't trust myself not to make a mistake. My mind is still spinning, going over those last few moments again and again.
It's not just the song. It's not just the implication behind the names of the two monsters. It's also very much those two things, but
I gained Firmament credits. Why?
No matter how much I roll the thought around in my head, I don't know. Maybe it's the number of Firmament abilities I used, but if it's possible to gain Firmament credits through practice, then the gains should all be folded into Harpy 1's death. Maybe it's the fact that I faced off against an opponent a full magnitude stronger than I am.
That's the best guess I have at the moment. Harpy 2's song is eerily similar to the way the Interface crushed me two loops ago. I don't think they're necessarily related, but...
[ You have defeated a Broken Horror (Rank E)! ]
Not even a single Firmament credit. I grimace and let my Temporal Echo fade away, picking up the scythe and forming a plan of action. I'd expected that anyway, with the diminishing returns.
If we're going to defeat the harpies, we're going to have to kill both Laments at the same time. There's no more time for training, no more time for hesitation I need to use every single one of my assets.
Which means it's time to bank everything.
I glance over my stats, hesitating for a second. But I don't want to bank everything mid-combat. It's hard enough as it is to figure out what every skill does, and I want the time to pick through my choices, not just pick the first one that fits my situation.
It feels... almost like a waste? But I think it's time.
I start with Strength.
[ 47 Strength credits spent! Rolling for results... ]
[ Select between:
Crystallized Strength (Rank C)
Adrenaline Rush (Rank D)
Strength Enhancement (Rank D) ]
I'm starting to see a pattern for these credits. Nothing concrete, and some of my data doesn't fully line up; my first Firmament skill is ridiculously highly ranked for the amount of points put into it, if the pattern so far is any indication.
I pick the higher-ranked skill for this one. I can't tell much from the names alone they all seem to be generic enhancements, and one of them is literally named that so all else being equal, I'm going to assume the one with the highest rank will do the most for me.
[ Crystallized Strength obtained! ]
Next, Durability.
[ 37 Durability credits spent! Rolling for results... ]
[ Select between:
Steel Body (Rank D)
Frozen Moment (Rank D)
Barrier (Rank D) ]
I take a moment to think about this one.
Steel Body would be unilaterally useful; it's the upgrade to Tough Body, if I had to guess, which means I'll naturally get it if I can upgrade that skill again. Frozen Moment is vague, but might protect me for a fraction of a second. Or freeze everyone around me, but that doesn't sound like a Durability skill.
Barrier is the most obvious of them all, and strikes a nice balance between Frozen Moment and Steel Body. A general upgrade would be good, but I doubt it's going to be good enough, and I think I can get it by other means. Frozen Moment is... risky. If I get a good Reflex skill, I might be able to use it well, but if the moment ends too early or I mistime it then I'm screwed.
A barrier I can keep up, and I might even be able to use it to protect Mari and especially Tarin. I doubt I'm taking out those two harpies by myself, as much as I'd like to.
[ Barrier obtained! ]
My first Reflex skill is next.
[ 58 Reflex credits spent! Rolling for results... ]
[ Select between:
Mental Acceleration (Rank C)
Automatic Reflex (Rank C)
Danger Sense (Rank C) ]
This one is... interesting. Mental Acceleration is the most broadly useful, whether it's an active skill like Second Wind or a passive one like Tough Body. Automatic Reflex... presumably allows me to automatically respond to an input stimuli with any chosen skill or action? It's hard to tell; the names are vague. If I'm right, it's not a bad skill to use in combination with something like Barrier or Frozen Moment, but also not independently useful.
Danger Sense is something I can already do, to a certain extent. I have 'unstable Firmament', whatever that means, and the apparent result of that lets me sense it when Firmament is accumulating. It would be helpful for exploring something like the Fracture, so an enemy doesn't come out of nowhere and bludgeon me to death, but it's not as immediately useful for the upcoming fight.
Mental Acceleration it is.
[ Mental Acceleration obtained! ]
Speed I only have twelve points in, but I bank them anyway. I want every advantage I can get.
[ 12 Speed credits spent! Rolling for results... ] 𝒇𝒓𝙚𝒆𝔀𝓮𝓫𝒏𝓸𝙫𝓮𝓵.𝓬𝙤𝙢
[ Select between:
Triplestep (Rank E)
Inertial Deepening (Rank E)
Directed Speed (Rank E) ]
Triplestep sounds generally useful for movement and travel, if I take the name literally. I have no idea what Inertial Deepening means, but if I had to guess... it makes it harder for my inertia to be changed. It would take more energy to slow me down, or to start moving me.
Directed Speed... might make me move faster in a specific direction? Like Triplestep, but less generally useful, and maybe a little faster in return.
Inertial Deepening is the most interesting of the three, but Triplestep is broadly useful. I suspect a Rank E skill isn't going to help me that much in the fight against the harpies, anyway.
[ Triplestep obtained! ]
Last but not least... Firmament.
It's been a while since I picked up my last Firmament skill. Temporal Echo is the only skill I have that doesn't match all the data I have on credit distribution and skill rank. There are a few reasons I can think of for that maybe I got ridiculously lucky, for example. Maybe it's the nature of the Trial I'm in. It's a Rank SSS Trial, and I can only assume that the rewards are commensurate.
Assuming there are rewards at all.
Alternatively, it might be the situation I'm in. It hasn't escaped my notice that the first three Firmament skills I rolled for were all in some way related to the fight I just had. I have no doubt that Temporal skills, such as they are, are higher rank than their counterparts; if the pool of skills it's pulling from is more limited...
But this is all speculation. I have twenty-nine Firmament credits. If the credit distribution I've been seeing is anything to go by, I'd expect to get a Rank D skill from this, with maybe a small chance at getting a Rank C skill. Considering how useful Temporal Echo has been and has the potential to be...
It's worth it to bank now, I think. A Firmament skill might change everything.
[ 29 Firmament credits spent! Rolling for results... ]
[ Select between:
Temporal Echo (Rank D)
Firmament Manipulation (Rank D)
Sonic Scream (Rank D) ]
I stare at my selections and frown.
It's evident that Firmament skills pick from my experiences Temporal Echo, Firmament Manipulation, and Sonic Scream are all direct from things I've been doing. Presumably Firmament Manipulation will make things a little bit easier, and maybe allow me to move around Firmament that isn't my own. Temporal Echo... I don't know what getting a copy of Temporal Echo is going to do. It's good to know it's possible to get skill duplicates at all, but what a skill duplicate does...
"What does getting a duplicate of a skill do?" I ask, just in case.
This time, there's no response.
I don't want Sonic Scream. It's a good ranged skill, and might even be something that would be useful in my kit but I don't see a good variety of uses for it. It's an offensive skill and nothing else, and that's not bad, but... I find myself wanting more. Maybe if I have the points to spare, one day.
Firmament Manipulation would give me something like what the crows can do, reinforcing and strengthening specific body parts; hopefully, I won't have to have Second Wind active to be able to sense and move Firmament.
I already know what Temporal Echo does. I don't know what getting it again would do but I've seen a skill getting upgraded, so I assume it would do something similar. It... feels like a lot to gamble on. There's more to Temporal Echo, I know there is; every time I touch on the skill it gives me a sense that it can be deeper, that it can do more.
Do I want to spend my points on the gamble that an upgraded Temporal Echo will let me do more? Or do I keep the skill as it is, exploring it to its limits until I'm forced to upgrade it?
I linger longer on this choice than the others. Firmament Manipulation feels like the best choice, but something about Temporal Echo is calling to me.
On the other hand... I've gotten Temporal Echo more than once already, and with less points spent. If I can get a copy for less points, then I should. I'll have to test it out, but all signs point to the idea that getting Temporal Echo for the third time shouldn't be that hard.
Firmament Manipulation it is.
[ Firmament Manipulation obtained! ]
I take a moment to look over my new skills and consider the results. The rating scale I have in mind seems largely accurate under ten for F-rank skills, under twenty-five for E rank skills, under fifty for D-rank... under a hundred for C-rank, though I have no proof of that.
There's some chance of rolling a skill that's at least one rank higher than your current bracket. Critical rolls boost the rank of a skill, and clearly something happened to let me get a D-rank Firmament skill so early on in the Trial. I don't know what to make of that yet, but I'm banking on it happening again.
Of the five categories, Durability is the closest to that hundred-point milestone. I should consolidate that as soon as I can what happens when I hit a hundred points banked is a feature of the Interface I'm still not sure about, and the sooner I understand it the better. All I remember is something about a bonus.
I've gained Crystallized Strength, Barrier, Mental Acceleration, Triplestep, and Firmament Manipulation. But getting new skills is one thing. I have to test them out, get used to them...
The best way to do that will be through practice. I'll spar with Tarin again, if he's willing, but first, I need to make sure these new skills aren't going to kill anyone.
Or trip me up.
I start towards the nearest tree, and note the difference almost immediately.
Firmament wraps around my feet when I move. What should take thirty steps takes only ten, and I'm suddenly right next to the tree, deep-purple wood towering over me. I take a breath and invoke both Barrier and Crystallized Strength, dual Firmaments ringing inside of me a flash of blue surrounds my fist, and I feel more than I see the effect of Crystallized Strength, like a lattice of Firmament wrapped around every fiber of muscle.
It's painful.
But when my fist hits the tree, it does so with an explosion of sound. Bark shatters outwards, a solid half of the trunk cratering inwards; the entire tree sways, and I hear the telltale cracking of wood as it begins to topple. I note the line it's about to fall in, and realize it's going to land almost directly on top of the mantis' corpse.
I Triplestep, realize halfway across that it won't be enough, and move up a level to Firestep; the compounded speed takes me to the mantis' corpse in an instant. I pick off the scythe, use a burst of Crystallized Strength to yank off the other one with a crack, just in case I need it, then glance up.
The tree falls towards me, almost in slow motion. Mental Acceleration.
Curious, I wait for it to fall, stepping just a hair's breadth back and letting the tree breeze past in front of me. Another Crystallized Strength, this time backed with Firmament Manipulation to pack as much Firmament as I can into my arm, a Barrier to protect my skin...
The Barrier I used breaks from the sheer force of the blow. My knuckles bleed, but the Barrier's protected me from enough force that none of them are broken.
The trunk of the tree cracks in half from the sheer force of the blow, and the entire thing rotates, landing almost forty-five degrees off from the power of my fist alone.
I stare at it for a moment, and then let myself feel a bit of hope.
Third try. Last try.
I won't let them down.
[ Loop 8 in progress. ]
[ Status:
Name: Ethan
Strength Skills: Crystallized Strength (Rank C)
Durability Skills: Tough Body (Rank E), Second Wind (Rank B), Barrier (Rank D)
Reflex Skills: Mental Acceleration (Rank C)
Speed Skills: Firestep (Rank C), Triplestep (Rank E)
Firmament Skills: Temporal Echo (Rank D), Firmament Manipulation (Rank D)
Credit Distribution:
Strength: 0 (47 banked)
Durability: 0 (84 banked)
Reflex: 0 (58 banked)
Speed: 0 (79 banked)
Firmament: 0 (31 banked) ]
- Chapter 253: Book 4: Time After Time
- Chapter 252: Book 4: Collapse
- Chapter 251: Book 4: Presentation
- Chapter 250: Book 4: ’Neath the Wooded Shrine
- Chapter 249: Book 4: Ghostly Recurrence
- Chapter 248: Book 4: Sibling Rivalry
- Chapter 247: Book 4: Worst Place to Have a Picnic
- Chapter 246: Book 4: Knock-On Effect
- Chapter 245: Book 4: Teardown
- Chapter 244: Book 4: Convergence
- Chapter 243: Book 4: First Meetings
- Chapter 242: Book 4: Physical Mastery
- Chapter 241: Book 4: Energetic Associations
- Chapter 240: Book 4: A Murder in Carusath
- Chapter 239— Book 4: A Sky Full of Stars
- Chapter 238— Book 4: Strained
- Chapter 237: Book 4: Stray Not From the Path
- Chapter 236: Book 4: Marching Ever Forward
- Chapter 235: Book 4: Analysis
- Chapter 234: Book 4: Party Wipe
- Chapter 233: Book 4: Debugging
- Chapter 232: Book 4: Debugging
- Chapter 231: Book 4: Labyrinthine
- Chapter 230: Book 4: Restrictions
- Chapter 229: Book 4: Collisions
- Chapter 228: Book 4: Trouble in the City
- Chapter 227: Book 4: Parallels in Time
- Chapter 226: Book 4: Tides of an Ocean
- Chapter 225: Book 4: Back and Forth
- Chapter 224: Book 4: Interconnected
- Chapter 223: Book 4: Cascade Effect
- Chapter 222: Book 4: The Right Time
- Chapter 221: Book 4: Lost in the Past
- Chapter 220: Book 4: Connections Through Time
- Chapter 219: Book 4: Twofold
- Chapter 218: Book 4: Temporal Snapshot
- Chapter 217: Book 4: Culminated Tear
- Chapter 216: Book 4: Darker
- Chapter ANNOUNCEMENT: Book 2 now on KU!
- Chapter 215: Book 4: Lost Civilization
- Chapter 214: Book 3: Epilogue 4 — Scattered Events
- Chapter 212: Book 3: Epilogue 3 — Long Way From Home
- Chapter 211: Book 3: Epilogue 2 — Names and Roles
- Chapter 210: Book 3: Epilogue 1 — Hopes and Dreams
- Chapter 209: Book 3: Home Away From Home
- Chapter 208: Book 3: The Sunken King
- Chapter 207: Book 3: Showmanship
- Chapter 206: Book 3: Synchronization
- Chapter 205: Book 3: A Pound of Core
- Chapter 204: Book 3: An Ounce of Prevention
- Chapter 203: Book 3: Confrontation
- Chapter 202: Book 3: Changed
- Chapter 201: Book 3: Overtime
- Chapter 200: Book 3: Missed Opportunities
- Chapter 199: Book 3: Duality
- Chapter 198: Book 3: A Tale of Three Stars
- Chapter 197: Book 3: Wish You Were Here
- Chapter 196: Book 3: It Takes a Village
- Chapter 195: Book 3: A Coming Collision
- Chapter 194: Book 3: Parallels
- Chapter 193: Book 3: Past Events
- Chapter 192: Book 3: Call and Response
- Chapter 191: Book 3: Elsewhere, Elsewhen
- Chapter 190: Book 3: Trial Run
- Chapter 189: Book 3: The Scion of Change
- Chapter 188: Book 3: The Four Pillars
- Chapter 187: Book 3: Thread of Insight
- Chapter 186: Book 3: Choices and Changes
- Chapter 185: Book 3: Rolls
- Chapter 184: Book 3: A New Era
- Chapter 183: Book 3: Transferral
- Chapter 182: Book 3: Soul Surgery
- Chapter 181: Book 3: Festival
- Chapter 180: Book 3: Walk and Talk
- Chapter 179: Book 3: Bound Battle
- Chapter 178: Book 3: Inspired (x2)
- Chapter 177: Book 3: Renewed Bonds
- Chapter 176: Book 3: Primordial Foray
- Chapter ANNOUNCEMENT: Book 1 now on KU/Audible!
- Chapter 175: Book 3: Household Battle
- Chapter 174: Book 3: All-Seeing Eye
- Chapter 173: Book 3: An Abstract Problem
- Chapter 172: Book 3: Death Fog
- Chapter 171: Book 3: Simulations
- Chapter 170: Book 3: Twisted Time
- Chapter 169: Book 3: Collisions
- Chapter 168: Book 3: Seeds of Change
- Chapter 167: Book 3: A Stitch in Time
- Chapter 166: Book 3: Crumbling Truth
- Chapter 165: Book 3: Compare and Contrast
- Chapter 164: Book 3: A Crucial Question
- Chapter 163: Book 3: Burned Into the World
- Chapter 162: Book 3: Carusath, City of Fire and Brimstone
- Chapter 161: Book 3: In Which a Very Important Misunderstanding is Addressed
- Chapter 160: Book 3: Acceleration
- Chapter 159: Book 3: An Old Foe
- Chapter 158: Book 3: The Return
- Chapter 157: Book 3: Temporality
- Chapter 156: Book 3: Patterns of Observation
- Chapter 155: Book 3: The Benefit of Looping
- Chapter 154: Book 3: Warning
- Chapter 153: Book 3: Collection
- Chapter 152: Book 3: Stage 1: The Seed // Ahkelios
- Chapter 151: Book 3: Rituals
- Chapter 150: Book 3: The Empty City
- Chapter 149: Book 3: The Empty City
- Chapter 148: Book 3: Time (for) Skills
- Chapter 147: Book 3: Knight
- Chapter 146: Book 3: Quantum Model
- Chapter 145: Book 3: A Peek Behind the Curtain
- Chapter 144: Book 3: Talents
- Chapter 143: Book 3: Reboot
- Chapter 142: Book 3: A Remnant in Time
- Chapter 139-141 — End of Book 2 — Epilogues 3, 4, & 5
- Chapter 137-138 — Book 2: Epilogues 1 & 2
- Chapter 141: Book 3: A Remnant in Time
- Chapter 138-140 — End of Book 2 — Epilogues 3, 4, & 5
- Chapter 136-137 — Book 2: Epilogues 1 & 2
- Chapter 135: Book 2: The Shape of a Soul
- Chapter 134: Book 2: Sinking
- Chapter 133: Book 2: Skyfall
- Chapter 132: Book 2: Loop 15.4
- Chapter 131: Book 2: Loop 15.3 (2)
- Chapter 130: Book 2: Loop 15.3 (1)
- Chapter 129: Book 2: Loop 15.2 (3)
- Chapter 128: Book 2: Loop 15.2 (2)
- Chapter 127: Book 2: Loop 15.2 (1)
- Chapter 126: Book 2: Loop 15.1 (5)
- Chapter 125: Book 2: Loop 15.1 (4)
- Chapter 124: Book 2: Loop 15.1 (3)
- Chapter 123: Book 2: Loop 15.1 (2)
- Chapter 122: Book 2: Loop 15.1 (1)
- Chapter 121: Book 2: Change of Plans
- Chapter 120: Book 2: The Present, (2)
- Chapter 119: Book 2: The Present, (1)
- Chapter 118: Book 2: Phase Shifts and You, (2)
- Chapter 117: Book 2: Phase Shifts and You, (1)
- Chapter 116: Book 2: Integrators
- Chapter 115: Book 2: Hollow
- Chapter 114: Book 2: Remnant
- Chapter 113: Book 2: Bimarked
- Chapter 112: Book 2: Thank You For Using Whispersink
- Chapter 111: Book 2: Thank You For Using Whispersink
- Chapter 110— Book 2: Hunger
- Chapter 109: Book 2: Empty Seas
- Chapter 108: Book 2: Tracking
- Chapter 107: Book 2: Preparation
- Chapter 106: Book 2: In the Stands
- Chapter 105: Book 2: Spark of Rebellion
- Chapter 104: Book 2: Restart
- Chapter 103: Book 2: Slipping Away
- Chapter 102: Book 2: Trial Run
- Chapter 101: Book 2: Symptoms
- Chapter 100: Book 2: Signs
- Chapter 99: Book 2: City of Glass, Redux
- Chapter 98: Book 2: It’s Just A Phase
- Chapter 97: Book 2: Key
- Chapter 96: Book 2: Experimentation
- Chapter 95: Book 2: Mistakes
- Chapter 94: Book 2: Old Beginnings
- Chapter 93: Book 2: Loop 15
- Chapter 92: Book 2: Gauging Your Enemies
- Chapter 91: Book 2: Laboratory
- Chapter 90: Book 2: Meeting
- Chapter 89— Book 2: Sensory Delights
- Chapter 88— Book 2: Aspects and Colors
- Chapter 86— Book 2: Thys and Thaht
- Chapter 85— Book 2: Bird Problem
- Chapter 84: Book 2: Stressful Choices
- Chapter 83: Book 2: When You’re Having Fun
- Chapter 82: Book 2: Problem Solving
- Chapter 81: Book 2: The Automaton
- Chapter 80: Book 2: The Automaton
- Chapter Recap: Book 1
- Chapter 79: Book 2: Connected
- Chapter 78: Book 2: One, Two, Three, Go
- Chapter 77: Book 2: Hostage Situation
- Chapter 76— Book 2: —The Bonds We Build
- Chapter 75— Book 2: —Fortune Telling
- Chapter 74— Book 2: —Advanced Technology
- Chapter 73— Book 2: Isthanok, the City of Broken Glass
- Chapter 72— Book 2: The Great Gates
- Chapter 71: Book 2: New Locations
- Chapter 70: Book 2: Layers
- Chapter 69: Book 2: To the Great Cities (again)
- Chapter 68: Book 2: Loop Anomalies
- Chapter 67: Book 2: Reunited (and it feels so bad)
- Chapter 66: Book 2: Breakfast
- Chapter 65: Book 2: Incoming
- Chapter 64: Book 2: One More Death
- Chapter 63: END OF BOOK 1 - Temporal Storm
- Chapter 62: Fast Travel
- Chapter 61: Feeling Antsy
- Chapter 60: The Void Giveth, and the Void Taketh Away
- Chapter Announcement (for other book) + deleted content (for this book)
- Chapter 59: A Classic Interruption
- Chapter 58: New Journey
- Chapter 57: Skill Combos
- Chapter 56: Need for Speed
- Chapter 55: Integrator Interview
- Chapter 54: Use Those Credits
- Chapter 53: Skill Prep
- Chapter 52: Crows and Cavalries
- Chapter 51: Skills and a Chat
- Chapter 50: Foundation
- Chapter 49: Phase Shift
- Chapter 48: Interface Woes, and Ripples Through Time
- Chapter 47: Healing
- Chapter 46: Rewards
- Chapter 45: Avoidance
- Chapter 44: Diary of an Ancient Relic
- Chapter 43: Survival
- Chapter 42: Hotspot Activity
- Chapter 41: Translation Stone
- Chapter 40: A Good Night’s Rest
- Chapter 39: Cliffside Home
- Chapter 38: Questions
- Chapter 37: End of a Rope
- Chapter 36: Approach
- Chapter 35: Names
- Chapter 34: Truesight
- Chapter 33: Shards
- Chapter 32: Sparks
- Chapter 31: Fracture
- Chapter 30: The Basics of Imbuing
- Chapter 29: Spar
- Chapter 28: Choice
- Chapter 27: Inspiration
- Chapter 26: A Firm Headache
- Chapter 25: Four Way Battle
- Chapter 24: Planning
- Chapter 23: Mother and Son
- Chapter 22: Angry Birds
- Chapter 21: Another First Meeting
- Chapter 20: Bird Brain
- Chapter 19: Common Sense
- Chapter 18: Homesick
- Chapter 17: Consequences
- Chapter 16: Friend
- Chapter 15: Fragment
- Chapter 14: New Feature Unlocked
- Chapter 13: Boss Fight
- Chapter 12: Third Try
- Chapter 11: Culmination
- Chapter 10: Melody
- Chapter 9: Take Two
- Chapter 8: Ready Or Not
- Chapter 7: Training
- Chapter 6: Two More Tries
- Chapter 5: And Again
- Chapter 4: Determination
- Chapter 3: Stakes
- Chapter 2: Ripples in Time
- Chapter 1: Die, Die, and Die Again
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